Season pass's seem to be here in a big way, the usual suspects seem to be offering them as the norm, the call of dutys and the battlefileld all have some kind of premium mode, giving early access to maps and special items. this seem to have gone well for them with dlc sales bringing in massive revenues along side the retail price of a game.
And this has made developers take notice games like Dead Rising now have season passes offering exclusive content skins and items as well as a bulk saving on future dlc likewise assassin creed four is offering exclusive missions and items to season pass holders, and a little bit of me thinks "hold on this is the big bad on disk dlc that has been talked about in the past?" these extras are ready now and will be ready to go with the game when it launches the only reason there withheld is to make signing up for a season pass more appealing.
so is ?50 rrp for a game and ?40 for a season pass good value?
or is it a way to make more money out of things that would have been free in the past?
I may be being naive but i liked the old system a few pounds for a map pack, was a nice impulse purchase and you didn't get the day one menu nag about being an elite or whatever. for me the season pass takes away this impulse buy from dlc. i don't think the wholesale adoption of this is going to work for everyone, now its a serious consideration "do i want to commit to this game for a year" and how come if i don't day one content is being withheld?
thoughts?
And this has made developers take notice games like Dead Rising now have season passes offering exclusive content skins and items as well as a bulk saving on future dlc likewise assassin creed four is offering exclusive missions and items to season pass holders, and a little bit of me thinks "hold on this is the big bad on disk dlc that has been talked about in the past?" these extras are ready now and will be ready to go with the game when it launches the only reason there withheld is to make signing up for a season pass more appealing.
so is ?50 rrp for a game and ?40 for a season pass good value?
or is it a way to make more money out of things that would have been free in the past?
I may be being naive but i liked the old system a few pounds for a map pack, was a nice impulse purchase and you didn't get the day one menu nag about being an elite or whatever. for me the season pass takes away this impulse buy from dlc. i don't think the wholesale adoption of this is going to work for everyone, now its a serious consideration "do i want to commit to this game for a year" and how come if i don't day one content is being withheld?
thoughts?
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