Found this, what I think is a rather interesting, interview with Core Studio era TR music composer Nathan McCree via another forum I visit:-
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Tomb Raider Music Composer Interview
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His music themes and incidental sound effects are a huge part of the atmosphere they created in those unsurpassed, classic era TR games. When I load them up, which I still do quite regularly, just those few haunting bars of the loading screens music instantly transport me back to my earliest and truly most memorably enjoyable gaming experiences.
TR3 has some of my favourite pieces of gaming music of all time some of which I think play maybe just half a dozen times during a typical run through the whole game and that reminded me of another thing about those games. They weren't frightened of having long periods with no music, just minimal, echoing background sounds for effect. It made the injection of the music so much more powerful as mood changer when it was used.
Last edited by fallenangle; 29-11-2013, 11:59.
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