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Resident Evil 2 UDK

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    Resident Evil 2 UDK



    Depressing that one guy has done this on his own while Capcom with all their resources have successfully killed the series with two **** games.

    #2
    That looks jaw droppingly incredibly.

    And I usually hate everything.

    Amusing that the FMV which starts actually looks worse than the game itself.

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      #3
      Wow Capcom hire this person. Also while yr at it release Resident Evil GC Remake as a Digital game on PS4 and Xbone.

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        #4
        This looks amazing but I dont get the hype on resi 2. I sense rose tinted glasses because I tried playing it recently but the tank controls and level design just got on my nerves.

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          #5
          There's no reason why a new game or a remake would necessarily have to retain the tank controls, though I personally like them as it adds a sense of limitation to what the player can do - fear is heightened because you know you can't just mow down all the enemies.

          As for the level design, they make more sense if you see the levels as entire puzzles in themselves. Sure, they don't make a whole lot of logical sense (why would the key to this door be right down in the basement, requiring an unrelated crest to access?), but once you get past that and see the entire police station itself (for example) as one massive puzzle, it makes a lot more sense.

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            #6
            I recently played 2 again myself. Now it used to be my favourite Biohazard game, but this time I found it hella boring. There are hardly any enemies save for a select few areas. It's also incredibly easy. I got an S-Rank on my first try, and I hadn't played it in at least ten years.

            I'd appreciate a remake of 2, but it'd need a massive overhaul. 3 on the other hand still holds up well today. If they remade that, it'd be badass.
            Kept you waiting, huh?

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              #7
              Originally posted by J0e Musashi View Post
              3 on the other hand still holds up well today. If they remade that, it'd be badass.
              Interesting, to hear that. I've not played 3 in years, but I had expected it to age worse than 2, because it re-used so many of 2's assets and the dodge mechanic made you practically invincible (I remember a bit with the dogs, where I was in an alley intersection with three of them, and I stood there for several minutes just going "dodge, dodge, dodge, dodge" every time they attacked).

              Even Resident Evil 4, brilliant game though it was, had the small problem that it was very different to the older games. I loved it, definitely my favourite action/adventure of that generation, but Resident Evil 1/2/3's appeal hinged heavily on how they took the limitations of their platform (having to render 3D-on-2D, tank controls due to not having twin-sticks etc.) and made those problems into strengths (dramatic camera angles, a combat system that forced you to fight or run but rarely do both). This is the antithesis of, for example, the 3DS game, which I believe instead rails against its platform (cinematic game on a small screen pre-XL, really needs twin-stick controls on a platform that lacks them).

              People come down on 5 and 6 like a ton of bricks, and given, they're nowhere near as good as 4, but at least 4 shook things up and 5 tried something different. I think 6 is the only one I've genuinely found dull.
              Last edited by Asura; 14-04-2014, 09:17.

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                #8
                5 is a cracker of an action game. Great level design, precise combat and looks great.

                This UDK thing looks fantastic. Hope he releases a playable version.

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                  #9
                  5 is badass. Only non-Souls game I've platinum'd.
                  Kept you waiting, huh?

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                    #10
                    People come down on 5 and 6 like a ton of bricks, and given, they're nowhere near as good as 4, but at least 4 shook things up and 5 tried something different. I think 6 is the only one I've genuinely found dull.
                    I find 4 to be Vastly overrated tbh . The best RE games I've played are Code Veronica , RE 1 and RE 0 . I don't get the hate with Part 5 either; its a very good game in its own right, just the setting and action makes it's less of a horror game , but that was issues I had with 4 as well

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                      #11
                      Resident Evil 2 fan Rod Lima has completed a full remake of Capcom's survival horror classic using Unreal Engine 3.


                      This remake is now complete and its maker has revealed a video playthrough. He's also never going to release it

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                        #12
                        Looks lovely. I think he could have taken creative license in some areas, and as someone mentioned, you'd tweak the lighting and what not to refine and refine, but it's brilliant brilliant work.

                        A Resident Evil 2 remake is literally a check waiting to be cashed. Capcom are going the way of sega unfortunately.

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                          #13
                          If I was Sega I'd offer him a job in exchange for the work he's done and then get a team to finish it up as a commercial release. Super cheap to do, pleases everyone and they could put him in a team working on Resident Evil 3make

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                            #14
                            If you were Sega?!

                            Hehe. And yes that is what they should do.

                            It's like the fabled FFVII remake. Why not just do it?

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                              #15
                              Originally posted by wakka View Post
                              It's like the fabled FFVII remake. Why not just do it?
                              It's a bit different to that. The FF7 remake doesn't happen because the cost would be phenomenally expensive and the nature of the result is uncertain. So much time has passed since the original that it'd be difficult to know precisely what to make. Some people would want a pixel-perfect remake that's just in higher res with a bit more visual polish, whereas at the other end of the scale, others would want some kind of pseudo-FF7-FFX in terms of camera angles and cutscenes.

                              Even the visual style is divisive. Some fans would want them to stick with the more stylised anime look of the original, whereas others would want something which uses the look of Advent Children/Crisis Core (and if the hypothetical FF7 remake looked like Advent Children I'm not sure I would want it).

                              Resident Evil 2, on the other hand, is much more workable an idea, because they'd do one of two things:

                              1) Make a game that's like RE2 meets Code Veronica with modern visuals
                              2) Make a game that's like RE2 meets RE4 with modern visuals

                              That's pretty much it. And either option would probably make a good game, even though we all probably have preference for one or the other.

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