Originally posted by Asura
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Nintendo WiiU : Thread 05
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Originally posted by Fader209 View PostWon't that just be Donkey Kong and Kirby then? (Not entirely sure on Kirby)
All of the others need the Wiimote to aim at the screen as far as I'm aware.
Kirby's Adventure is played like NSMB Wii - Wiimote held sideways like an NES controller.
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Originally posted by nakamura View PostDKCR is played just with the Wii Remote and it doesn't play awfully. It doesn't play brilliantly either but not too bad.
Waggling the remote should never be seriously implemented in a platformer like that to any level.
Donkey Kong Country Returns 3D on the 3DS is a considerably better gaming experience.
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Originally posted by Superman Falls View PostThere's a part of me that hopes they've leap frogged my preferred Galaxy instalment due to a planned HD version but I need to let that thought go. It's like the Sonic cycle.
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Originally posted by Asura View PostNot as much as 64, upped to the level of an HD Galaxy.
Assuming both were upped to match an HD Galaxy, Sunshine would visually trounce 64 every time.
The colours in a Sunshine HD would literally pop whereas 64 is pretty bland and basic.
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In Sunshine HD, we'd get some good close-up views of walls as we desperately tried to force the camera around so we could actually see where Mario is. Whatever about GC remakes (personally I feel many of them still look great as is), I'd have little need for HD remakes of Wii games. I would prefer Galaxy 2 for ?8 or so than wait the infinity that Nintendo often takes to do things and pay three times the price for the same game. It's just a shame the Wii-U can't pull any fancy up scaling tricks on Wii games by default to get the best of both worlds.
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Originally posted by Dogg Thang View PostIt's just a shame the Wii-U can't pull any fancy up scaling tricks on Wii games by default to get the best of both worlds.Last edited by Pikate; 14-01-2015, 20:18.
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Originally posted by Pikate View Postit's just Nintendo's lazy, low cost, maximum profit approach to their backcatalog again. Just look at the Super Mario 25th Anniversary Package on Wii (Super Mario All-Stars SNES ROM/Emulator dumped on a disc) and the lack of Star Fox and Yoshi's Island on VC (IGN journo recently said it's not any IP issue as assumed, it's purely Nintendo can't be bothered to risk the cost of adding/testing FX chips in their emulator for a small return on a few games
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