Looks like Bandai-Namco aren't expecting this edition of Taiko no Tatsujin to be successful outside of Japan after all - it will be digital-only in the West.
Looks like Bandai-Namco aren't expecting this edition of Taiko no Tatsujin to be successful outside of Japan after all - it will be digital-only in the West.
Good old Bandai Namco, afraid of making money or at least attempting at that.
TnT might not be a bestseller outside Japan but I'm pretty sure a more forthcoming approach to distribution and advertisement will improve sales within the niche the game is aimed at and maybe get a more mainstream appeal.
But hey, Bandai Namco are willing to mistreat some of their biggest franchises like Gundam, I'm amazed that they are even considering releasing TnT in the west.
Good old Bandai Namco, afraid of making money or at least attempting at that.
TnT might not be a bestseller outside Japan but I'm pretty sure a more forthcoming approach to distribution and advertisement will improve sales within the niche the game is aimed at and maybe get a more mainstream appeal.
But hey, Bandai Namco are willing to mistreat some of their biggest franchises like Gundam, I'm amazed that they are even considering releasing TnT in the west.
Couldn't agree more. A complete waste of time releasing Taiko outside of Asia if Bandai-Namco are going this route. Might as well just let it be a niche import game for fans outside of Japan.
Obviously not the prevailing opinion here but I think it's perfectly sensible for Bandai-Namco to make that title digital-only. It's probably impossible for them to predict, with any accuracy, how many copies it will sell. Like anything between a few hundred to being a sleeper hit and selling tons; both are possible.
Weird that I'd defend Bandai Namco as I'm frequently irritated by their handling of Gundam in the west ("Oh, the launch PS3 game which is also the worst Gundam game in years didn't sell? Well, these westerners really dislike Gundam."
Yeah, I can understand it too. The financial commitment releasing something physical has to be entirely different to releasing something digital. I’d rather they take a chance digitally than not at all.
I understand for BN to release TnT as digital only, it makes sense given the limited appeal of the game. It'd be like Xseed would release Gal Metal with all DLCs on a cart.
To be honest, I really understand BN's thinking for going digital only with TnT, it's a risky title for western audiences and it could result in a loss. However Bandai Namco manages almost every single franchise they own as a quick cash-in. They seem to be putting a lot behind Code:Vein and the Namco-owned franchises are extempt of that, but the company as a whole don't really seem to care about producing a good product and caring about customers, just stripping as much money from their wallets as they can. And all companies are into videogames for that, but at least they try to put some effort behind it.
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