Originally posted by Asura
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Why microtransactions, IAPs and LootBoxes are here to stay thread
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That's what I mean - these big hitters are reliant on some kind of IP to base it from.
If we only ever get CoD mobile from now on, for example, surely at some point the desire to play it lessens as players no longer have that association with the fun console games and want to recreate that on their mobile device?
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Originally posted by QualityChimp View PostThat's what I mean - these big hitters are reliant on some kind of IP to base it from.
If we only ever get CoD mobile from now on, for example, surely at some point the desire to play it lessens as players no longer have that association with the fun console games and want to recreate that on their mobile device?
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Call of Duty Mobile getting a lot of flak over their Halloween special spin lootbox surprise mechanic or whatever BS name they're calling it at the moment. The premise is that the spins are being rigged to force people to keep spending an increasing stake (and it is a stake) to try and get the skeleton costume and AK47. Why do people think it's rigged? Because in every case, the skeleton and AK47 don't come up until the 9th and 10th spins, at which point you've spent around £150. Plus they're misrepresenting the gambing odds (and it is gambling).
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Ubisoft has announced delays for Watch Dogs Legion, Gods & Monsters, and Rainbow Six Quarantine, all of which are now e…
Rainbow Six: Quarantine, Gods & Monsters and Watch Dogs 3: Legion have all been delayed till sometime between April 2020 and March 2021. Why? Because the bubble has burst for Ubisoft's homogenised GAAS releases. Can you smell the Next Gen launch releases already?
To varying degrees Ghost Recon: Breakpoint and The Division 2 have proven to be commercial failures for Ubisoft causing a wave of panic at the studio.
Not sure on the reliability but reportedly The Division 2 sold a 10th of projections
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Originally posted by Digfox View PostRegarding Ubisoft's bad Financials. Good. As we've always said not everything needs to be a GaaS. Although judging by the below I'm not sure they really understand the 'why'.
For a company like Ubi, who have a military GaaS shooter, a military GaaS shooter and, oh, another military GaaS shooter, at what point do they start to compete with themselves?
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Originally posted by Asura View PostThe weirder thing is that GaaS titles are all-encompassing; you can't really play more than one at the same time, or certainly, I think people are unlikely to be paying money into more than one at the same time.
For a company like Ubi, who have a military GaaS shooter, a military GaaS shooter and, oh, another military GaaS shooter, at what point do they start to compete with themselves?
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Originally posted by Digfox View PostRegarding Ubisoft's bad Financials. Good. As we've always said not everything needs to be a GaaS. Although judging by the below I'm not sure they really understand the 'why'
I'm glad it's failed to meet expectations as perhaps it means people are starting to tire of this nonsense.
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Originally posted by Neon Ignition View Post
To varying degrees Ghost Recon: Breakpoint and The Division 2 have proven to be commercial failures for Ubisoft causing a wave of panic at the studio.
And to me Watch Dogs legion as just been delayed because the game is not finished
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Originally posted by Team Andromeda View PostI very much doubt Division 2 was a commercial failure I would just imagine it didn't sell as well as hoped. I'm not surprised to see Ghost Recon: Breakpoint get flack mind, it's one of the worst games I've played this generation (but I only played it on a mate PS4).
And to me Watch Dogs legion as just been delayed because the game is not finished
Also the reasons for these delays are commercial as Ubisoft pushes the releases into the next fiscal year. And not about the development. I suspect they are also putting all costs against the current fiscal year too. Whilst this will likely increase the financial performance next year it will accentuate the decline in revenue and profit this year.
"We want our teams to have more development time to ensure that their respective innovations are perfectly implemented so as to deliver optimal experiences for players," said CEO Yves Guillemot in a statement. "This decision will have a very significant impact on our financial results for this fiscal year and goes against our recent successes in building a more stable development model. However, it is in line with our strategy to maximize the future value of our brands for the long-term benefit of our employees, players, and shareholders. We expect it to have a positive impact on our financial performance as from 2020-21."
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Originally posted by Digfox View PostUbisoft have stated that The Division 2 underperformed and didn't meet their expectations on several occasions now.
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Quite a telling statement there. The share price is already down nearly 25% on trading today.
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