I loved the demo and want to get it, but I'm concerned I'll get half an hour of training missions, then be dumped into an online mode no-one is playing. I wouldn't be bothered if it was online and busy, but I've seen that the developer was closed down because no-one was playing it.
This is really disappointing too. I loved the demo of Starblood Arena and was about to buy that until I discovered that was the same.
From what I could gather there isn't really any real SP content to Valkyrie. All too common with VR is that you play a fun demo but the full title offers limited content above it, too much 2-3hr stuff and on top of that projected completion times are always overly generous
From what I could gather there isn't really any real SP content to Valkyrie. All too common with VR is that you play a fun demo but the full title offers limited content above it, too much 2-3hr stuff and on top of that projected completion times are always overly generous
Aww, that's a shame. I still have a pre-order for the Switch version of Starlink (to ensure I get the Starfox stuff) but I was tempted to cancel it in favour of EVE Valkyrie or Starblood Arena; it seems neither of them will do.
Chatting to a mate last night, he said you can get VR porn and he's wanked a few times to it with his PSVR. I love the image of someone wanking with a headset on, looking up, down and all around. What a funny species we are.
Chatting to a mate last night, he said you can get VR porn and he's wanked a few times to it with his PSVR. I love the image of someone wanking with a headset on, looking up, down and all around. What a funny species we are.
More worryingly, I've worn his headset...
Your mate sounds like a right wanker.
There's an app on PSN called Littlstar that can play any VR video via a usb stick.
Sony are missing a trick not encouraging it, to be honest.
Lots of technology got a boost when porn got involved.
E-commerce, DVDs, VHS, streaming videos, webcams, digital cameras, internet bandwidth, cable TV even subtitles when porn companies invested in closed caption software that didn't intrude on the action!
I've just got to play the demo; I was unable to play it before because the demo had been broken for regular PS4 users due to a patching bug, and they've just fixed it.
It's really something else. I've played a lot of Wipeout over the years, from playing the original on Saturn through the PS2, PS3, PSP, PSVita and PS4, and if I'm honest, I didn't think it still had any tricks to perform. Wipeout in VR, though, is just an absolute game-changer. It feels like Wipeout was always meant to be this way, and playing it any other way will now feel like a cut-down version of the experience. It's that good.
The smooth curves of the tracks, the jumps, the stomach-churning barrel-roll into the boost; everything just feels more physical and more real. I think the fact that it's also stereoscopic 3D also helps (I never saw the PS3 version on a 3DTV; I suspect that felt similar).
I'm going to hold off on buying it for now, as I have several games already and I want to save that for when I've rung them out, but seriously... I know you guys have said a lot about it but even that didn't prepare me for just how incredible it is.
Tried PSVR for the first time yesterday, was my first vr experience too.
Mixed bag for me. Couldn’t get the headset to sit on my head probably at all, so everything was permanently blurry, tied every adjustment possible but no, always blurry, this marred my enjoyment of it to be honest.
Anyway played Rez, glorious as usual, was amazing just looking around up and down and all around yourself.
Far point with the aim controler. This was blurry to the point it was a ps2 game graphically for me. However I played for about 30 mins as the experience was excellent. Aim controller was very accurate and it really, really immersed you in the game, loved looking down and it was like I had a space suit on, very cool. However I hit the 35 min mark on this and got full on motion sickness so had to stop.
I can see the potential there but it’s no way near baked enough for me. Too many wires, headset is too blurry and the motion sickness would always be a problem for myself I guess (depending on the game).
I think whether a person likes VR is tied, in part, to how much of a deal-breaker this is for them.
VR is blurrier than normal TV gaming, even if you use the Vive on a high-spec PC - you always get aberration at the edges of your vision due to how the lenses work. Still, the effect is stronger on PSVR, even on the Pro. Like I always feel the thing which can cause eyestrain (for me at least) is if I look into the far distance; I feel my eyes trying to focus, as that's natural, but obviously it's just blurry so that's impossible.
The of course the headset can move, the lenses can fog up...
Personally I think it's worth it, but part of that is how the games are all 60fps; that makes up for a lot in my eyes.
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