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Originally posted by QualityChimp View PostNice interview with a few people from Project Aces on bringing PSVR and Ace Combat together.
"So, it's a game about fighter jets, so we thought we'd do a VR version. Because fighter jets."
Mic drop
walks off frame
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Originally posted by Asura View PostPart of me wants that to be a troll video.
"So, it's a game about fighter jets, so we thought we'd do a VR version. Because fighter jets."
Mic drop
walks off frame
Maybe interview Philomena Cunk and Barry ****peas too.
In reality, they talk about adding extra events to make it feel like you're actually in the middle of a battle and as you look around there's something new to see. 3:53
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Originally posted by QualityChimp View PostHeh, that would be good.
I just meant in the sense that in some of these videos, developers wax lyrical about their creative inspirations and high level ideas - but bringing VR into Ace Combat is a product that just writes itself. It's like they've been making a VR game for years already, just without considering it.
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There's a new PSVR Demo compilation on the store, namely PlayStation VR demo 3.
It features...
Astro Bot Rescue Mission™
SUPERHOT VR
Headmaster
Resident Evil 7 biohazard Teaser Demo: The Kitchen
Job Simulator*
Moss™
The Persistence
Thumper
Battlezone®
I'll have a go at ****ting myself on RE7.
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OK the challenge levels in Astrobot are actually total crap. Well, the balancing is anyway. Some of them you can get gold on the first attempt without even trying, but others are just barely possible if you cut absolutely every corner possible. It's more like pro speedrunning and sequence breaking than a simple 'beat the level as quickly as you can'. Look at the stormy city one. You can't just play normally but quicker, you have to work out every single cloud that can possibly be skipped (by JUST making the jump to a further one by the skin of your teeth). If you land on even one of the skippable clouds, you will be a fraction of a second too slow, sorry.
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Originally posted by dataDave View PostThe Lab (Valve's free thing... feels like what would otherwise be a pack-in, so why not?)
Followed by:
Rez
Thumper
Superhot VR
BallisticNG
Beat Saber
Tilt Brush
I'm afraid to get into Skyrim so soon. It's a different install to both regular and Special Editions so will require a few hours of modding first (otherwise would take days/weeks if I wasn't well versed enough). I might try Alien: Isolation at some point. I've never played it before and there's a VR patch.
If you are looking at paid content robo recall is a fantastic shooter and a game that deserves a lot more praise.
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Originally posted by noobish hat View PostOK the challenge levels in Astrobot are actually total crap. Well, the balancing is anyway. Some of them you can get gold on the first attempt without even trying, but others are just barely possible if you cut absolutely every corner possible. It's more like pro speedrunning and sequence breaking than a simple 'beat the level as quickly as you can'. Look at the stormy city one. You can't just play normally but quicker, you have to work out every single cloud that can possibly be skipped (by JUST making the jump to a further one by the skin of your teeth). If you land on even one of the skippable clouds, you will be a fraction of a second too slow, sorry.Last edited by Nico87; 19-01-2019, 22:14.
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Originally posted by Cassius_Smoke View PostFor anyone who may be interested, Star wars Battlefront deluxe edition is £3.99 on the store. Its a hefty download but the VR mission is thrown in and you can ignore the rest of the DLC.
Just be aware the disc version has a very large patch which is mandatory before you play the VR mission (even if you have downloaded the VR mission DLC already).
To be honest I'm somewhat surprised EA haven't put up the VR mission as a stand-alone download for £3.99.
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