I listened to an interview on IGN unlocked with the developers of Oxenfree / After-party where they said Game Pass really, really helped them sustain the studio but they wouldn't disclose the financials.
Without knowing the financials it's hard to add comment to whether the service is eroding conventional revenue channels or if it's good / bad longer term. All I know is being on the service long term is great from a consumer perspective, I'm definitely winning here but also I am sometimes buying games as they leave game pass... Or buying games that don't come to the service such as EA titles (Jedi Fallen Order).
So whilst I acknowkedge the concern, making any definitive observation of its effect on the industry other than commenting on your own consumer experiences or those direct from 3rd party developers using it day one... Is just theory with no evidence.
Without knowing the financials it's hard to add comment to whether the service is eroding conventional revenue channels or if it's good / bad longer term. All I know is being on the service long term is great from a consumer perspective, I'm definitely winning here but also I am sometimes buying games as they leave game pass... Or buying games that don't come to the service such as EA titles (Jedi Fallen Order).
So whilst I acknowkedge the concern, making any definitive observation of its effect on the industry other than commenting on your own consumer experiences or those direct from 3rd party developers using it day one... Is just theory with no evidence.
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