I got a copy of Ridge Racer Unbounded recently after seeing it for a pittance in CEX. It made me think about how, when I was still about 6 years old, I played an IndyCar racing game on the Amstrad CPC that had a track editor, and this was the first time I ever put any thought into how videogames are made as opposed to just playing them.
There are some obvious games with editors, like Trackmania, where they're sold entirely on the premise - but there are others too, like Infinite Air on PS4, a snowboarding game with a mountain and course editor. I even remember that Tenchu 2 on PS1 had a mission editor.
Has anyone else spent much time with console games that feature editors?
There are some obvious games with editors, like Trackmania, where they're sold entirely on the premise - but there are others too, like Infinite Air on PS4, a snowboarding game with a mountain and course editor. I even remember that Tenchu 2 on PS1 had a mission editor.
Has anyone else spent much time with console games that feature editors?
Comment