Here's something to try out for a while, Phoenix|Down is a place where we can turn our scrutiny on new games and their sequels that are on the way towards those that aren't but we wish they were. New threads will be launched on an irregular, occasional basis and n each one we'll take a look at where a dormant franchise left off and try to do what its owners either can't or are unwilling to do, cast a revive potion down on it and attempt to imagine what a workable, successful approach to reviving that series would look like.
There is no end to the list of now dormant series that long since ceased receiving sequels but for the first attempt at conceptualising what might have been we look at one that Nintendo briefly toyed with at the start of the 3DS life but failed to make much effort in doing.

Pilotwings 4
The third entry repurposed content from the Wii rather than build fully on where the N64 entry had left things off. We know Factor 5 has previously attempted to convince Nintendo to allow them to take a crack at the series but this launch day series is largely dead these days with recent home consoles all failing to introduce a new entry.
How would you go about making a successful fourth Pilotwings?
There is no end to the list of now dormant series that long since ceased receiving sequels but for the first attempt at conceptualising what might have been we look at one that Nintendo briefly toyed with at the start of the 3DS life but failed to make much effort in doing.

Pilotwings 4
The third entry repurposed content from the Wii rather than build fully on where the N64 entry had left things off. We know Factor 5 has previously attempted to convince Nintendo to allow them to take a crack at the series but this launch day series is largely dead these days with recent home consoles all failing to introduce a new entry.
How would you go about making a successful fourth Pilotwings?
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