It's been over three years since the first of the BPX threads began and that first thread was a reflective look back at the Nintendo Wii. The system was one of gamings biggest success stories yet it doesn't have the same lasting legacy as some other systems, likely because it was so successful at appealing to none gamers who promptly returned to that state in its wake.
What followed was the well documented fall from grace that Nintendo suffered again, the Nintendo WiiU
Those three years have changed things dramatically, Nintendo moving quickly on from the failed system to its newer and much more successful iteration, the Switch. The WiiU though commands a small but very loyal fanbase to this day despite how aggressively Nintendo has picked its bones clean. Essentially, with hindsight, a prototype for the Switch - the WiiU is a popular choice these days as the system has been cracked wide open allowing users to install Homebrew onto their units and to run WiiU, Wii, Gamecube and Retroarch from the likes of attached USB sticks etc.

The system enjoyed several much loved games despite those titles not receiving much public attention until their later rerelease on the next system. Though underpowered in comparison to its rivals the WiiU was the first real step up in visual capabilities for the company since the Gamecube and it still managed to produce some lovely looking titles.

So low was the systems impact that even these ported gems will likely end up being more remembered for the system they were rereleased on than their original destination. The Gamepad would mostly likely end up being the systems defining feature, a bulky precursor for the system that followed. Nowadays not many WiiU, well remembered, high profile titles remain exclusive to the system and even those may find themselves spreading to Switch in time.

Looking back, what are your thoughts on Nintendo's least successful home console?
Does it stand up on its own merits now that it's been raided by Nintendo or is its value more in being hacked into an all-in-one offering for Nintendo games?
What followed was the well documented fall from grace that Nintendo suffered again, the Nintendo WiiU
Those three years have changed things dramatically, Nintendo moving quickly on from the failed system to its newer and much more successful iteration, the Switch. The WiiU though commands a small but very loyal fanbase to this day despite how aggressively Nintendo has picked its bones clean. Essentially, with hindsight, a prototype for the Switch - the WiiU is a popular choice these days as the system has been cracked wide open allowing users to install Homebrew onto their units and to run WiiU, Wii, Gamecube and Retroarch from the likes of attached USB sticks etc.

The system enjoyed several much loved games despite those titles not receiving much public attention until their later rerelease on the next system. Though underpowered in comparison to its rivals the WiiU was the first real step up in visual capabilities for the company since the Gamecube and it still managed to produce some lovely looking titles.
So low was the systems impact that even these ported gems will likely end up being more remembered for the system they were rereleased on than their original destination. The Gamepad would mostly likely end up being the systems defining feature, a bulky precursor for the system that followed. Nowadays not many WiiU, well remembered, high profile titles remain exclusive to the system and even those may find themselves spreading to Switch in time.

Looking back, what are your thoughts on Nintendo's least successful home console?
Does it stand up on its own merits now that it's been raided by Nintendo or is its value more in being hacked into an all-in-one offering for Nintendo games?
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