Originally posted by Atticus
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What You've Been Playing This Week
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Zelda Tears exclusively. When I'm not playing it I'm thinking, man this game is too big, do I really have the time and energy to see it through? Then when I pop it on I can't pull myself away from it for hours at a stretch. The way it has of teasing you on to the next little (or big) discovery is really compelling.
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I'm still loving Darkest Dungeon.
I think it's a combination of the game being very good, but also that it fits the Vita so well.
I know it's big in the PC gaming scene, but I love just hiding myself away and dipping into a dungeon, doing a quick raid to earn some loot and upgrading my buildings. I gain XP for each run too, so I can increase the weapons/armour/skills each time my people level up.
I've actually done this too much and now have characters that refuse to do the easy dungeons!
So, now I'm having to get a mid-tier team that are tough enough to win the easier levels, but not so tough they refuse to go.
Pushed myself and did a couple of the boss missions, taking down an evil hag that keeps putting my team in her cauldron for lunch and a giant bird that stole some of my trinkets!
Probably going to have to put my big-boy armour on soon and head to some tougher missions.
However, I highly recommend this if you've not played it, but love a good RNG roguelike.
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We've been moving house and it's really knocked me out of it
I have the Deck all sorted now, the PC fully loaded with all the backlog stuff to go through, PS5 and Series X with the next games loaded and suspended ready to go but it's become way too easy to just chill and browse Youtube and the internet in the evening
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Sounds like a worthy investment.
I've been plugging away a little more on Planescape Torment. I really like it. It's such a cool world and I really enjoy just exploring each new area and talking to everybody.
The only fly in the ointment is when you have to go through some kind of dungeon and do combat stuff. It doesn't really play well at all in that regard and I wish they had just left it out. In Disco Elysium it's great how you don't have to bother with any of that, it's all dialogue and exploration.
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I played through a game called Iron Lung, which I must admit I had only heard about because I saw it mentioned in something about the Titan thing. It’s a small, short game where you are in a tiny sub (called the Iron Lung) and have to travel across the floor of an ocean of blood to search for resources (I think) by taking underwater photos at certain checkpoints. The game actually tells you very little and it’s to its credit, I think.
You’re welded in. The porthole is sealed due to the depth so you can only see out via a slow blurry black and white still camera. And you have to go to the back of the tiny sub to take the photos. So most of your navigation is done blind with only map coordinates. The result is that there isn’t much to see and yet it really worked for me, building the atmosphere in that tiny space.
It’s a short game, probably an hour or so and it costs a fiver or less. I enjoyed it.
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That sounds like an interesting concept.
We just started Death Stranding Director’s Cut on the PC after some pretty brutal HDMI woes. Going from TotK to something that’s 4K/120/HDR is quite the jump. The visual fidelity is absolutely staggering, although tbh I need to be at maximum 150cm away from the screen to gain any benefit from 4K. It may as well be 1440 or 1080 beyond that.
The opening of the game proved interesting enough for me to buy a black DualSense for the haptics. My first PlayStation hardware purchase since the JP PSP over eighteen years ago.
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