I played some more Dead Island last night with my mate. Two of our co-op gang are away this week.
Got totally mullered within seconds of leaving the safe area, so we changed tack and were a bit more cautious.
Did a few missions together, then carried on with my game in the earlier part of the story.
It's really good because you can find yourself exploring or helping people you find, or taking a diversion to run a few zeds over.
Ended up going to bed later than planned, oops.
At the weekend, I cracked open the FlipGrip to play a couple of Psikyo shooters I picked up in the Switch sale, Strikers 1945 and Gunbird 2.
Both are a lot of fun, the latter being a bit more humorous and the former like an alternative 1945.
Similar to Zero Gunner 2, there are loads of great enemies like a zeppelin that turns into a mech and so on.
Just love seeing the pixelart from the day.
Bugs me when modern developers make retro games and make them artificially blocky, when developers of the time were striving to make the best possible graphics with the technological restrictions.
With shmups, I love it when there are things going on in the background, like in G2 there's a cowboy playing a guitar, some knights cheering or the enemy pirates running up the screen to get to their base and boss ship.



Got totally mullered within seconds of leaving the safe area, so we changed tack and were a bit more cautious.
Did a few missions together, then carried on with my game in the earlier part of the story.
It's really good because you can find yourself exploring or helping people you find, or taking a diversion to run a few zeds over.
Ended up going to bed later than planned, oops.
At the weekend, I cracked open the FlipGrip to play a couple of Psikyo shooters I picked up in the Switch sale, Strikers 1945 and Gunbird 2.
Both are a lot of fun, the latter being a bit more humorous and the former like an alternative 1945.
Similar to Zero Gunner 2, there are loads of great enemies like a zeppelin that turns into a mech and so on.
Just love seeing the pixelart from the day.
Bugs me when modern developers make retro games and make them artificially blocky, when developers of the time were striving to make the best possible graphics with the technological restrictions.
With shmups, I love it when there are things going on in the background, like in G2 there's a cowboy playing a guitar, some knights cheering or the enemy pirates running up the screen to get to their base and boss ship.
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