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PSVR2: Next-Gen Boogaloo
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Sony doesn't look like its holding back with the tech this time.
My main concern is that my current psvr sits on a shelf, mainly because most of the games for it are just 'experiences' and call of the mountain looks to be more of the same. Give me Horizon FW full game in VR and I'm there.
Ill hold fire before I buy this one I think.
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The disappointing thing is that it's wired.
Honestly given how things have gone with the Quest, I still think Sony are missing a trick here - they should really make a stand-alone headset as a PSP/Vita successor.
That aside, the hardware sounds good from what I'm seeing online. 110 degree FoV is wider than most of the main headsets and the PSVR was always a well-engineered thing (I found it the most comfortable headset of its generation by far).
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I don't mind that its wired provided it's priced to reflect that... but with the market moving to fully wireless it does seem like potentially the wrong choice for future proofing it, unless they bring out a newer wireless version later on in the cycle.
I've never owned a VR setup but like Cassius says I don't want short gimmicky tech demo experiences... I want full games presented in this format.
Nice that they've officially announced it all but so far it's a wait and see.
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Originally posted by Adam View PostWould there be any reason why this wouldn't work on a PC? It's one USB-C cable and everything else seems built in, so no need for cameras or trackers etc.
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Originally posted by Adam View PostWould there be any reason why this wouldn't work on a PC? It's one USB-C cable and everything else seems built in, so no need for cameras or trackers etc.
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Originally posted by Asura View PostThe disappointing thing is that it's wired.
Honestly given how things have gone with the Quest, I still think Sony are missing a trick here - they should really make a stand-alone headset as a PSP/Vita successor.
That aside, the hardware sounds good from what I'm seeing online. 110 degree FoV is wider than most of the main headsets and the PSVR was always a well-engineered thing (I found it the most comfortable headset of its generation by far).
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I'm really looking forward to this. Although a truly wireless setup like Quest would be cool, I like that it's going to make use of the PS5 hardware rather than rely on a mobile chipset. Should make for some truly impressive experiences, like some of the ones people on PCVR are already enjoying.
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I've not tried a wireless headset yet and I'm sure that they're nice, but I think I'd also agree that using the PS5's power feels like the right move here. The wiring situation from the original PSVR was a nightmare though and does need improving, so I'm really hoping the "one wire" setup is exactly that, and not "one wire up front, fifty round the back".
Also: vibration on the headset? Not sure how I feel about that.
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