In fairness to Nintendo, although the WiiU was an unmitigated disaster, I'm not sure there was an obvious slam dunk way to follow the Wii. It was a system whose mass market success lived and died on a gimmick that temporarily captured the public's imagination. You say that you pray the next machine has a number '2', but the WiiU was exactly that. They tried to play it safe with a direct follow up and it was the most dangerous thing they could have done.
The Switch isn't in quite the same position as the Wii, but it's not totally dissimilar. The central conceit of the machine is what has supercharged its success.
Nintendo do best when they do what they did with the Wii, DS and Switch and give people something to get excited about with the hardware. Their software then seals the deal, but as we saw with the WiiU, it can't do the job on its own.
I personally think the Switch 2 is going to need an X factor to repeat the success of the first machine. A simple 'Switch Pro' with boosted internals would probably do OK but see declining interest, and only forestall the need for a bigger change.
The Switch isn't in quite the same position as the Wii, but it's not totally dissimilar. The central conceit of the machine is what has supercharged its success.
Nintendo do best when they do what they did with the Wii, DS and Switch and give people something to get excited about with the hardware. Their software then seals the deal, but as we saw with the WiiU, it can't do the job on its own.
I personally think the Switch 2 is going to need an X factor to repeat the success of the first machine. A simple 'Switch Pro' with boosted internals would probably do OK but see declining interest, and only forestall the need for a bigger change.
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