Was thinking about this for a while been supporting Early access games for a while but something felt different in my psyche about it. Back in the early days game comes out and i enjoy it, but early access has altered my perception as I was surprised in how many games there was not a clear end goal in mind and they would be creating stuff on the fly and fixing what it affects later on and in my mind was expecting games to have a full complete plan .
I may back the odd game in early access but i do not tend to play them that much as seen a few games they keep adding and adding but fail to fix the core elements and other games where they make a change with I disagree with that can make the game worse
Anyway some of my experiences
Grim Dawn: Action Rpg pretty much a positive experience though was in Early access for a long long time, updates were regular and the only thing I disagreed with the game was the Difficulty (would often hit a wall later in the game)
Project nimbus: probably my best early access experience as game was updated regularly and actually spoke to the developers on numerous occasions to point out bugs which were fixed, only issue i had was feedback i had early on was the game really needed more replay value perhaps even rankings for missions but sadly was never done
Terrordrome: Reign of legends, Indie fighting game ....very low budget but falls into the point off adding stuff like characters but the core feels off with weird physics and blows having lack of impact and very janky graphics which i could forgive if the game felt better.
Valheim: A awesome experience but at a point I just stop played it though by that time i had sunk over 28hours, I just felt like i needed to wait for the game to be finished before experiencing, though have read on forums there were changes that people were not happy with
I may back the odd game in early access but i do not tend to play them that much as seen a few games they keep adding and adding but fail to fix the core elements and other games where they make a change with I disagree with that can make the game worse
Anyway some of my experiences
Grim Dawn: Action Rpg pretty much a positive experience though was in Early access for a long long time, updates were regular and the only thing I disagreed with the game was the Difficulty (would often hit a wall later in the game)
Project nimbus: probably my best early access experience as game was updated regularly and actually spoke to the developers on numerous occasions to point out bugs which were fixed, only issue i had was feedback i had early on was the game really needed more replay value perhaps even rankings for missions but sadly was never done
Terrordrome: Reign of legends, Indie fighting game ....very low budget but falls into the point off adding stuff like characters but the core feels off with weird physics and blows having lack of impact and very janky graphics which i could forgive if the game felt better.
Valheim: A awesome experience but at a point I just stop played it though by that time i had sunk over 28hours, I just felt like i needed to wait for the game to be finished before experiencing, though have read on forums there were changes that people were not happy with
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