Originally posted by Neon Ignition
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Microsoft Tries to Buy Activision Blizzard
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Originally posted by Cassius_Smoke View PostAt this point MS need to do a FF14 with WoW and completely refresh it. Get it looking and feeling great and get it on consoles. It'll rake in a fortune in monthly subs.
But yeah, you're probably right anyway. Vanilla WoW was pretty hardcore. The exploration and leveling might have been for the masses to grasp, but the endgame was far from that. It was on the verge of being diabolically difficult and competitive. It utterly broke a lot of guilds and players. As each update rolled out things were always made more and more accessible as the vocal minority cried out about "unfair" difficulty. The current state is now utterly unrecognisable when compared with classic, so I wouldn't put it past them to consolise it with controller support and all that while pissing off their remaining stalwart PC fanbase.
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It'll just be the old case of development on both being 2-3 years in and marketing deals already having been secured. Call of Duty 2024 will be the first one with any real risk of not coming to PlayStation and even then I'd be curious as to how early in development Activision seeks to secure its various deals with platform holders and marketing partners. Black Ops VI is the big one though next year in any case.... Game Pass.
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Originally posted by dataDave View PostI did enjoy my brief time on WoW Classic, but it felt like a high school reunion where only the autistic kids turned up.
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Originally posted by Lebowski View Posti don't know who would buy and play WoW Classic take 18 years worth of upgrades and quality of life improvements and just hit the reset button on them. Things have moved on a lot since 2004 so you'd hope that Wow in its current form would be the better game.
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Originally posted by Lebowski View Posti don't know who would buy and play WoW Classic take 18 years worth of upgrades and quality of life improvements and just hit the reset button on them. Things have moved on a lot since 2004 so you'd hope that Wow in its current form would be the better game.
The only reason I'm not playing Classic TBC Arena (PvP 3v3) is because of the time investment it requires. Not so much in building a character, but in finding/building a like-minded team. That takes hundreds/thousands of hours.
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Originally posted by dataDave View PostGenerally, and without writing a lengthy post; incorporating 'Quality Of Life' equated to removing the World from World of Warcraft.
At launch, WoW specifically didn't do this; you had to read the quest text and go looking for the thing.
Given, it's fine for some things. I used to really hate the whole videogame logic "find me 6 wolf teeth", where you had to kill 60 wolves because only 1-in-10 drop teeth - but the solution to that isn't "make the **** content easier", it's "don't have **** content".
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Originally posted by dataDave View PostThat's almost like saying "Why would anyone play Super Mario World when we have Super Mario 3D World?". The game has changed massively since 2004. For the better? Well, that's entirely subjective. It's been overhauled multiple times to suit wider and wider demographics at each turn. The game is barely recognisable now since Activision have been in charge, especially. Players wanted the Blizzard WoW back.
The only reason I'm not playing Classic TBC Arena (PvP 3v3) is because of the time investment it requires. Not so much in building a character, but in finding/building a like-minded team. That takes hundreds/thousands of hours.
which kind of brings me back to the whats the point of it, its a reset button for people chasing the past, "remember doing this stuff 18 years ago well do it again from scratch" and 18 years from now when wow classic catches up to wow 2022 you can reset it again and start over. Likewise those yearning for wow 2022 can now play the game they grew up with in 2040 with Wow Classic 2022.Last edited by Lebowski; 26-01-2022, 16:07.
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Originally posted by Lebowski View Postwhich kind of brings me back to the whats the point of it, its a reset button for people chasing the past, "remember doing this stuff 18 years ago well do it again from scratch" and 18 years from now when wow classic catches up to wow 2022 you can reset it again and start over. Likewise those yearning for wow 2022 can now play the game they grew up with in 2040 with Wow Classic 2022.
You could also ask what the point of retro gaming and backwards compatibility is. Isn't it just people that can't let go of the past? Why play all that old crap when the new stuff is much better? The answer is a lot more convoluted than that.
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I couldn't get WoW (the real 2004-2009 WoW) out of my mind last night thanks to this thread.
That's what happens when a player from 2022 goes back to 2006 in a time machine. This guy was to WoW like Dream is to Minecraft. Seemingly decades of private server PvP experience utilising a glass-cannon build in rubbish gear. People used to say his vids were planned/scripted and fake, but they weren't. He was just playing at the near-peak of the skill-cap and also happened to have lots of luck on his side when he was recording.
I don't know what the point of this post is, but the existing game is so far removed from what it used to be that it'd take me a whole day to write a post about all of the detrimental 'evolutions' of the game. I still crave for that old game, from time to time. I'll sometimes send myself to sleep or get through a shower re-imagining and re-playing old 3v3 matches in my head. If I had two other friends that I could depend upon for a team I'd absolutely drop everything else and get straight back in there.
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This probably belongs in the 'all the worlds wrongs' thread, but it seemed apt in here.
Apparently, a scientific study has shown people who play COD frequently are desensitised to painful images.
A brain imaging study published in the journal Psychology of Popular Media provides evidence that violent video games can lead to a desensitization to painful images, suggesting a reduced empathy for pain. Habitual players of violent video games showed a decreased neural response to painful images compared to non-habitual players.
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