AAA MP games now come with the expectation of "seasons", with new maps and features. But Battlefield 2042 couldn't even release with a decent game, let alone fix things and they now appear to have canned support. Overwatch 2 looks to be the same game with new characters. And Halo Infinite seems to be taking infinite time to release new maps.
In the age of Doom, I could whip up a new map in an afternoon. But now, the coding required seems to be immense, with patches in the GB size. Writing / creating all that must be hard work.
Where's it all going to end?
In the age of Doom, I could whip up a new map in an afternoon. But now, the coding required seems to be immense, with patches in the GB size. Writing / creating all that must be hard work.
Where's it all going to end?
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