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Tekken 8
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Not really much to go on here other than some shiny new graphics, which are never really the thing to get excited about with a fighting game. Still though, Tekken 7 was very good and I'm excited to see what they put together for 8. Chances are there's going to be a slightly jarring period though where folks are going to have to adjust to a roster that's barely a quarter of who you can currently play in 7.
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Originally posted by MarioMark View PostIt's interesting watching the "gameplay" with no health bar at the top, I wonder if they should take it away in the games now. Fighting an opponent without knowing their current health state adds a level of suspense to the gameplay.
I can understand if maybe you put in visual cues (bruises, sweat and such, like in DoA) and players had to mentally keep track, that would be part of the skill of the game. But then, players in competitive FPS games haven't really gravitated towards games that realistically don't show an ammo counter, even though that would make sense in real life.
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Could've sworn that it was posted on here when registration was happening, but maybe in another thread? Either way, codes are going out today for this weekend's closed network test.
During this Closed Network Test you will be able to choose between 16 playable characters, and fight in 5 different stages. In addition, you will be able to discover a new battle system in online versus mode ranked on 10 ranks, with cross-platform opponent search.
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