An unprecedented tenth console thread and potentially the final one for the system depending on how long Nintendo takes this ride out for.
Details surface of an F-Zero Switch game prototype | Eurogamer.net
Giles Goddard has said that Nintendo is wary of releasing new titles in legacy franchises because it finds new IP easier to handle. Goddard says that he worked on a prototype for F-Zero Switch which would have focused on more realistic physics whereby it controlled like prior games but collisions would send rivals into other rivals creating spontaneous situations to deal with. Likewise, damage to your vehicle would affect handling etc. It also featured 16 player multiplayer mixed with 16 bots for 32 racers per race. However, the prototype required further development and Nintendo wouldn't invest.
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