I'm don't mean long term addictive.
.. you know, I'm talking about ones that seized your body and mind for those first few days. The game you slotted in and just couldn't get up from until it was beaten to death.
The lost weekend. I had one of those experiences last weekend.
I know I'm late (very late) to the party, but I picked up Splinter Cell on Gamecube for peanuts on ebay.com. Arrived Friday. Started playing Saturday morning ...
By night, I'd finished it. Thirsty, hungry and out of breath. A game hadn't gripped me like that for years. Well, not since Link's Awakening on SNES (PAL) or Goemon Warrior on Super Famicom.
By no means am I comparing it to either masterpiece (my all time favourites), but Splinter Cell (with all its flaws) had a certain something I find lacking in most of today's games: momentum.
Once you're thrown into it, the pace is set just right, compelling you to (literally) want to see the next surprise around the corner. Until there is no more to see.
I have a bunch of Gamecube games now (all classics, in Gamecube terms, I'd like to think) and nothing in my collection compared to the experience. When I look at the other games, I just think they are paced incorrectly. Just like an epic 3 hour Hollywood movie, they are so sprawling (in terms of depth, character and plot) that half way through you're tempted to pop to the loo. Only until you look back at the experience as a whole do you appreciate its brilliance.
But that's the point, only if you manage to last till the end.
Epics like Metroid Prime or Zelda Windwaker are so big it takes 25% of the game just to get into it - whether it's collecting all the moves/skills, or developing the story.
These epics are enthralling for different reasons. But they're long term affairs. Frequent experiences lasting weeks, or months. As much as I am stunned by both games, having completed about 50% of each, I feel as if I've seen all I wanted to see.
I don't think epic games have the same 'momentum' as those brilliant, short, and flawed 'weekend games'.
It's a shame there aren't more games like them in the era of multi-million dollar gaming 'epics'.
Anyway, what games have gripped you for a few days?
.. you know, I'm talking about ones that seized your body and mind for those first few days. The game you slotted in and just couldn't get up from until it was beaten to death.
The lost weekend. I had one of those experiences last weekend.
I know I'm late (very late) to the party, but I picked up Splinter Cell on Gamecube for peanuts on ebay.com. Arrived Friday. Started playing Saturday morning ...
By night, I'd finished it. Thirsty, hungry and out of breath. A game hadn't gripped me like that for years. Well, not since Link's Awakening on SNES (PAL) or Goemon Warrior on Super Famicom.
By no means am I comparing it to either masterpiece (my all time favourites), but Splinter Cell (with all its flaws) had a certain something I find lacking in most of today's games: momentum.
Once you're thrown into it, the pace is set just right, compelling you to (literally) want to see the next surprise around the corner. Until there is no more to see.
I have a bunch of Gamecube games now (all classics, in Gamecube terms, I'd like to think) and nothing in my collection compared to the experience. When I look at the other games, I just think they are paced incorrectly. Just like an epic 3 hour Hollywood movie, they are so sprawling (in terms of depth, character and plot) that half way through you're tempted to pop to the loo. Only until you look back at the experience as a whole do you appreciate its brilliance.
But that's the point, only if you manage to last till the end.
Epics like Metroid Prime or Zelda Windwaker are so big it takes 25% of the game just to get into it - whether it's collecting all the moves/skills, or developing the story.
These epics are enthralling for different reasons. But they're long term affairs. Frequent experiences lasting weeks, or months. As much as I am stunned by both games, having completed about 50% of each, I feel as if I've seen all I wanted to see.
I don't think epic games have the same 'momentum' as those brilliant, short, and flawed 'weekend games'.
It's a shame there aren't more games like them in the era of multi-million dollar gaming 'epics'.
Anyway, what games have gripped you for a few days?
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