Announcement

Collapse
No announcement yet.

Programming teams - stick with what they know best?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Programming teams - stick with what they know best?

    Molloy's just triggered a good question for a debate...

    Do you think that a programming team (say Polyphony) that have established themselves as masters of a genre, change to a completley new genre OR write another game in the same (or relevent too that) genre??

    When they did they're 3D robot game (forgot name!) it was a decent shooter, if on rails.

    Sega's AM2 division would be another example, but are they always successful? Having played King of Route 66, i think not (although arcade games are never translate well at home).

    #2
    Omega Boost...

    Anyways I think it depends on the developer... some are quite diverse in the types of game they release while others are quite happy to flog a dead horse. It's probably a combination or personal preference amoung memebers of the team and pressure from publishers.

    Comment

    Working...
    X