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New Zelda WW levels
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The levels don't have a point other than for testing purposes... Nintendo, like many developers, make "playpen" levels to test out features before diving head first into making the game itself.
The reason it looks a little like Mario Sunshine is because Wind Waker is based on the SMS "engine" so to speak...
I've no idea why they were left in... I guess they were accessible from some sort of debug mode and no one bothered to take out the mini maps as development of the game progressed.
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