In the options menu in SFZ3 there are options for screen size (original/arcade) and screen type (normal/rgb). What do they exactly do? I see no clear difference.
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Saturn Street Fighter Zero 3 - Display Options?
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IIRC, original/arcade changes the limits of the play area. On arcade, you'll find that the characters can go some way off the sides of the screen due to overscan/resolution differences between the arcade monitor and your TV. Original keeps them from doing this.
Normal/RGB I think changes the colours slightly. I seem to remember RGB being a little brighter and nicer looking, but it's fairly subtle. Vampire Savior has a similar option which is labeled S-Video/RGB, so I guess it's to do with keeping the colours NTSC compliant if you're not using an RGB display.Last edited by JamesS; 02-01-2005, 15:53.
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