In days gone by, 'bits' were the be-all-and-end-all of the home consoles. The Mega Drive had a huge boastful '16-bit' label on the front and the Nintendo 64 got much of its marketing appeal from advertising the fact that it was an unprecedented '64-bit' console and promptly stuck 64 suffixes to all it's good games.
But why does no-one care about bits anymore? I'm hearing that X-Box is only 32-bit, making it on the same level as the PSX, while the Gamecube is just two 64-bit chips stuck together or sommink. What are bits? Do they contribute at all tot he power of a console? And if they don't, why did games companies make such a fuss about them in the good ol' days when trying to push their respective consoles?
Please help me!
ft:
But why does no-one care about bits anymore? I'm hearing that X-Box is only 32-bit, making it on the same level as the PSX, while the Gamecube is just two 64-bit chips stuck together or sommink. What are bits? Do they contribute at all tot he power of a console? And if they don't, why did games companies make such a fuss about them in the good ol' days when trying to push their respective consoles?
Please help me!

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