Recently picked up DC Rez again, after selling my copy off a few years ago in favour for the PS2 edition. I was wondering if the technical types out there could explain why the Dreamcast version has that extra something about it in terms of sound that its Sony brother lacks. There's a continuity to the visuals and sounds (primarily strengthed by the latter) that makes it click more somehow... whereas the PS2 version seems to be missing a vital small something.
Maybe it's the reverb or the volume levels between the instruments, but it's hard to define for someone who doesn't know each machine well from a technical perspective.
For those who've played both versions and know what I'm going on about, what are the differences in terms of the sound chips between the Dreamcast and PS2 which enables the former to sound that more richer?
Maybe it's the reverb or the volume levels between the instruments, but it's hard to define for someone who doesn't know each machine well from a technical perspective.
For those who've played both versions and know what I'm going on about, what are the differences in terms of the sound chips between the Dreamcast and PS2 which enables the former to sound that more richer?
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