Today at work I removed the d-pad and rubber bit from a snes pad and simply placed the two on top of the psp's one and shock horror it actually works!
i did about 7 dragon punches in a row on snes sf2 turbo with ken, and i only stopped at 7 cos the rubber slipped a bit. it felt much, much nicer to use than the regular psp d-pad and i was really happy about this.
i basically got the d-pad and cut out the circular bits so i was left with the cross bit, removed the spherical bit from the underside, and put some double-sided tape across it to stick it to the psp's d-pad. it didn't stay on too long, though, and the double-sided tape at the d-pad's centre kept sticking to the psp casing that is in between the d-pads directional bits (does that make sense?).
however, the snes d-pad is only slightly smaller than the psp's one, so i guess i could get a replacement psp case (an original one of course) and swap out the d-pad and see what happens...
it was fun though, and i didn't take any pics, but it's hyped me up to see what capcom's gonna do when sf zero 3 comes out in a few weeks
i did about 7 dragon punches in a row on snes sf2 turbo with ken, and i only stopped at 7 cos the rubber slipped a bit. it felt much, much nicer to use than the regular psp d-pad and i was really happy about this.
i basically got the d-pad and cut out the circular bits so i was left with the cross bit, removed the spherical bit from the underside, and put some double-sided tape across it to stick it to the psp's d-pad. it didn't stay on too long, though, and the double-sided tape at the d-pad's centre kept sticking to the psp casing that is in between the d-pads directional bits (does that make sense?).
however, the snes d-pad is only slightly smaller than the psp's one, so i guess i could get a replacement psp case (an original one of course) and swap out the d-pad and see what happens...
it was fun though, and i didn't take any pics, but it's hyped me up to see what capcom's gonna do when sf zero 3 comes out in a few weeks
