Hey,
I've got quite a few questions and if anyone could answer any of them I would really appreciate it. I basically want to get the best out of my set-up at home in terms of picture quality.
First the TV, i've got a widescreen KD-28DL11U, it seems to support RGB, S-Video and 16:9. It doesn't say whether it supports component or p.scan in the manual so I'll assume that it doesn't.
Connected to it i've got a load of consoles but the main ones are the ps2, xbox and gamecube.
The ps2 is a chipped one, and when I use this, it seems to cut a little of the screen of, in some games this isn't a problem but in some its pretty annoying. I've messed around with the settings on the TV and can get a reasonable view now. A lot of games also seem to flicker a lot, DQ VIII (US) has this problem for example. With this, I don't know whether its simply the games that have this inherently, the fact that i'm playing on a PAL chipped console, hich apparently can cause problems or the way i'm connecting to the TV. I use the standard PS2 scart, with the 3 coloured cables going into the back of the scart connector. If I were to get an RGB scart would this make a difference?
The xbox and gamecube are usually ok, although games on these consoles sometimes seem to flicker as well. I use the standard scarts with these consoles and I don't know how much of a difference that makes. My xbox is set to support PAL60 and widescreen so I should be getting the best picture I can from that other than the fact that i'm not using RGB or component.
With all the consoles I also find that some games really don't look to great in 16:9 and seem stretched even though I have it set to support this on the console, for example. Are some games simply not made to support this feature?
As for the flickering I honestly don't know if this natural on this generation's consoles or whether it is something that can be fixed, i've only really noticed it recently to be honest.
One final question, when a PAL game asks if you would like to play in 60hz, will it play at the regular speed without the 17.5% drop, I ask because i've heard there's a difference between pal60 and NTSC support in a game but I can't find out what this is.
Thanks in advance and sorry for the mass of (stupid) questions.
Mike
I've got quite a few questions and if anyone could answer any of them I would really appreciate it. I basically want to get the best out of my set-up at home in terms of picture quality.
First the TV, i've got a widescreen KD-28DL11U, it seems to support RGB, S-Video and 16:9. It doesn't say whether it supports component or p.scan in the manual so I'll assume that it doesn't.
Connected to it i've got a load of consoles but the main ones are the ps2, xbox and gamecube.
The ps2 is a chipped one, and when I use this, it seems to cut a little of the screen of, in some games this isn't a problem but in some its pretty annoying. I've messed around with the settings on the TV and can get a reasonable view now. A lot of games also seem to flicker a lot, DQ VIII (US) has this problem for example. With this, I don't know whether its simply the games that have this inherently, the fact that i'm playing on a PAL chipped console, hich apparently can cause problems or the way i'm connecting to the TV. I use the standard PS2 scart, with the 3 coloured cables going into the back of the scart connector. If I were to get an RGB scart would this make a difference?
The xbox and gamecube are usually ok, although games on these consoles sometimes seem to flicker as well. I use the standard scarts with these consoles and I don't know how much of a difference that makes. My xbox is set to support PAL60 and widescreen so I should be getting the best picture I can from that other than the fact that i'm not using RGB or component.
With all the consoles I also find that some games really don't look to great in 16:9 and seem stretched even though I have it set to support this on the console, for example. Are some games simply not made to support this feature?
As for the flickering I honestly don't know if this natural on this generation's consoles or whether it is something that can be fixed, i've only really noticed it recently to be honest.
One final question, when a PAL game asks if you would like to play in 60hz, will it play at the regular speed without the 17.5% drop, I ask because i've heard there's a difference between pal60 and NTSC support in a game but I can't find out what this is.
Thanks in advance and sorry for the mass of (stupid) questions.
Mike
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