That'll be really handy, thanks Sane.
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Replacing PAL for NTSC
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Found a source that'll tell you whether some PAL games support 60hz and widescreen or not - thought it might be worth putting here.
http://www.smoothartist.com/cube/games.php
Just a quick question though, it has Mario sunshine and mario kart marked as supporting 60hz but when I play them I don't get the option to display in 60hz, does it detect that my TV can display at 60hz and configure it automatically?
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Originally posted by Escape-To-88I'm not too sure on the PAL60 vs NTSC dilemma. I think it's basically the colour carrier difference and amount of lines. NTSC signals tend to be brighter and use (beat with me here this will sound pretty crap) less lines on a TV set. A PAL60 signal will use a greater number of lines and tends to be ever-so-slighty clearer. I personally think NTSC actually looks better full-stop but some people disagree.
I'd suggest gamefaqs.com may be your best bet for N64 lists.
I think Perfect Dark was optimised, and possibly Banjo Tooie; it tended to be the later games. Super Mario 64 is'nt optimised (huge borders!) nor is Waverace as for the rest sorry I can't be of more help.
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Originally posted by ChamplooJust a quick question though, it has Mario sunshine and mario kart marked as supporting 60hz but when I play them I don't get the option to display in 60hz, does it detect that my TV can display at 60hz and configure it automatically?
Do the manuals not say anything about 60hz mode? If not you could always try holding down the B button whilst booting the games as that's what you do to enable prog scan mode in ntsc games. Might be something similar.
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