Had a quick look, but can't see anything on this.
I was playing CoD4 last night. There were 12 of us in a private game. I could only hear 4 or so people talking though. I invited anephric and geov6 along but only ever catch the VERY occassional snippet of what they said (yes, in lobby). Sometimes I could hear something that sounded like talking, but VERY quiet. I wasn't hosting the game. My NAT setting is OPEN. No idea what the host's was.
Anyway, what would cause this???????
And that leads me on to how does Xbox live work? Does all the chat go via the host or what? Is anyone able to explain or point to a website that shows how all the data gets bounced around - I'm just interested. How do MS servers fit into the equation. Why do you need a host? etc. You can probably think of more questions I should be asking
Thanks all.
I was playing CoD4 last night. There were 12 of us in a private game. I could only hear 4 or so people talking though. I invited anephric and geov6 along but only ever catch the VERY occassional snippet of what they said (yes, in lobby). Sometimes I could hear something that sounded like talking, but VERY quiet. I wasn't hosting the game. My NAT setting is OPEN. No idea what the host's was.
Anyway, what would cause this???????
And that leads me on to how does Xbox live work? Does all the chat go via the host or what? Is anyone able to explain or point to a website that shows how all the data gets bounced around - I'm just interested. How do MS servers fit into the equation. Why do you need a host? etc. You can probably think of more questions I should be asking

Thanks all.
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