I know this section is generally for Q&A, but Capcom's previous benchmark applications have been quite popular with members here, so I felt this would be of interest to some.
Supports 3D Vision, 5.1 surround sound, has DX9 and 11 renderer modes (not DX10, interestingly). Anyone who's used Capcom's other benchmark applications will know what to expect. The game seems to be a major step up from Resident Evil 5, and more demanding as a result - I need to drop things down to medium settings to maintain 30+fps on my laptop (C2D T6600 2.2GHz, 4GB DDR3, GeForce GT240m 1GB). Nonetheless, it seems very well optimised and lives up to Capcom's excellent PC releases recently. Even in medium settings, it looks very nice indeed.
The benchmark contains 2 tests - one representing real in-game scenarios, and one intended to push the system to the max.
Spec
Intel Core2 Duo T6600 2.2GHz
4GB DDR3
Nvidia GeForce GT240m 1GB
Windows 7 Professional 64-bit
Settings
1360x768 Resolution
Vsync - Off
Motion Blur - Off
Anti-Alaising - None
Shadow Detail - Middle
Texture Detail - Middle
Rendering Level - Middle


Supports 3D Vision, 5.1 surround sound, has DX9 and 11 renderer modes (not DX10, interestingly). Anyone who's used Capcom's other benchmark applications will know what to expect. The game seems to be a major step up from Resident Evil 5, and more demanding as a result - I need to drop things down to medium settings to maintain 30+fps on my laptop (C2D T6600 2.2GHz, 4GB DDR3, GeForce GT240m 1GB). Nonetheless, it seems very well optimised and lives up to Capcom's excellent PC releases recently. Even in medium settings, it looks very nice indeed.
The benchmark contains 2 tests - one representing real in-game scenarios, and one intended to push the system to the max.
Spec
Intel Core2 Duo T6600 2.2GHz
4GB DDR3
Nvidia GeForce GT240m 1GB
Windows 7 Professional 64-bit
Settings
1360x768 Resolution
Vsync - Off
Motion Blur - Off
Anti-Alaising - None
Shadow Detail - Middle
Texture Detail - Middle
Rendering Level - Middle


