I think tob is thinking of compression & transfixion 
For Light you can do the burn/shock/choke elements so it's fire, thunder, wind and light.
Darkness gets the frost/rasp/drown elements so ice, earth, water and dark.

For Light you can do the burn/shock/choke elements so it's fire, thunder, wind and light.
Darkness gets the frost/rasp/drown elements so ice, earth, water and dark.
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