Radiant Silvergun: for allthe reasons already mentioned
Shinrei Jusatsushi Taromaru: Has a variety of amazing and inventive bosses and reminds me very much of treasure (rumours persist that some treasure people actually worked on it).
Space Harrier/Afterburner/OutRun: Like others who have already mentioned Space Harrier, I was totally gobsmacked by the sheer amount of speed and huge number of sprites on screen. The same goes for the other two as well.
Contra: Hard Corps?: Sure, it was fantastic on the SNES, but it was the Megadrive version that perhaps most impressed me.
Shinrei Jusatsushi Taromaru: Has a variety of amazing and inventive bosses and reminds me very much of treasure (rumours persist that some treasure people actually worked on it).
Space Harrier/Afterburner/OutRun: Like others who have already mentioned Space Harrier, I was totally gobsmacked by the sheer amount of speed and huge number of sprites on screen. The same goes for the other two as well.
Contra: Hard Corps?: Sure, it was fantastic on the SNES, but it was the Megadrive version that perhaps most impressed me.
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