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There sems to be a problem with this being in 60hrz. Many of the original games were made in 50hrz and they havent accounted for the speed increase.
This means a 17% increase in speed which messes up the timeing for some of the games, strangley enough this should be sorted for the pal release, how strange a pal game being better becuase of 50hrz lol
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Originally posted by cyemonkeyThere sems to be a problem with this being in 60hrz. Many of the original games were made in 50hrz and they havent accounted for the speed increase.
This means a 17% increase in speed which messes up the timeing for some of the games, strangley enough this should be sorted for the pal release, how strange a pal game being better becuase of 50hrz lol
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Damn. I've read the Eurogamer article and am still a bit unsure. Uridium is a big draw for me and I'd be annoyed if it didn't make it into the PAL version.
I'm going to let it ride (still not posted by Play.com) and see what it's like.
I can always pick up the PAL version later on.
Provided the (Uridium) enemy waves aren't off kilter it should prove a bit of a challenge at the quicker pace.
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