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    Originally posted by Max P. View Post
    Having said that Super Tennis is one of the few games I have on Pal - when played through an NTSC console it was super fast due to being optimized for 50 hz but boosted further by the 60 hz console - if I play the Jap version now on NTSC it feels really sluggish!
    I actually tried that as a laugh back in the day as I had a NTSC-U SNES and borrowed the PAL version from a mate. Definitely psycho tennis
    Lie with passion and be forever damned...

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      Going completely off-topic here but about the modded snes'. Got one with a 50/60hz switch - when I flip it to 50hz for a PAL game, is it going to play the music at the right speed? I don't know if they usually optimise the music for PAL versions, so i'll therefore be getting the game running at the right speed but the music 17.5% too fast, or am I talking out of my arse?

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        Depends on the game but yes, normally the 50/60 hz difference changes the speed of the music as well as the graphics etc.

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          Let's take a moment to reflect on and appreciate the music from level 3 of Super Contra...


          ...


          ... beautiful

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            Yeah, level 3's always been my favourite, too. The soundtrack never leaves my mp3 player!

            Just to be ultra-pedantic, though, Super Contra is the 2nd game.

            All of level 6's tunes are belters, too.
            Last edited by Klatrymadon; 11-01-2007, 20:41.

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              Gawd, the shame

              I even wrote Contra III to start with then edited it.

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                Originally posted by Champloo View Post
                Going completely off-topic here but about the modded snes'. Got one with a 50/60hz switch - when I flip it to 50hz for a PAL game, is it going to play the music at the right speed?
                Depends on the game. I haven't noticed much difference TBH, and besides which the music programs ought to (really) play the music based on real time rather than computer time, like a real musician would. I know a lot of Mega Drive games didn't, but only one SNES game I've tried so far - Alien 3, which had an absolutely lazy PAL conversion - seems any different. The gorgeosity of Zelda LttP and Super Castlevania IV seem fine to me, at least

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                  The Pal version of Super Aleste has REALLY SLOW music plus it's missing loads of stuff like the US version.

                  Yakumo

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                    These few posts make me want to buy this Contra game.. back in the day I had many SNES games (about 70 - spoilt I know) and they were all PAL ones.

                    I always wanted a converter but was never allowed?

                    Some of my games were some of the crappiest games, but all of the SNES games I had give fond memories.. well, except Pit Fighter, what a pile of toss

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                      Bit off topic again, but worse than Pit Fighter.........Shaq Fu!

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                        Picked u this badboy today, The Garou: M.O.W LE Boxset for PS2, perhaps not strictly retro but Neo-Geo related.
                        After looking for the last few weeks for it, found it in an independant import shop a mere hour up the road from me!
                        The best part - a snip at £40 Sealed and near mint.


                        3DS FC (updated 2015): 0447-8108-3129

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                          That was cheaper than mine you bast!

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                            'Av some of that you Hampshire rapscallion
                            3DS FC (updated 2015): 0447-8108-3129

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                              Originally posted by MattyD View Post
                              Depends on the game. I haven't noticed much difference TBH, and besides which the music programs ought to (really) play the music based on real time rather than computer time, like a real musician would. I know a lot of Mega Drive games didn't, but only one SNES game I've tried so far - Alien 3, which had an absolutely lazy PAL conversion - seems any different. The gorgeosity of Zelda LttP and Super Castlevania IV seem fine to me, at least
                              So would that mean when I up the PAL versions to 60hz the music will play faster than the NTSC versions or the same? Sorry, bit confused about it.

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                                Again, it depends on the game. Some 50 hz games were optimized, some were not.

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