Originally posted by Team Andromeda
Sonic X was a **** up from start to finish mate. Not even SOA had a clue what it was doing with that. They was hardly a game there, SOJ were right to can it imo.
Not to mention the fact that Yuji Naka got caught up in the ****ing politics by denying STI the ability to use the NiGHTS engine. You tell me, what kind of an employee puts the potential for a game that would have sold tons and could have slowed Sega's slide somewhat to one side in order to cause considerable damage to a side of the business he hated? Well played Nakayama and Naka.
I have much respect for Tom Kalinske, but he backed a losser and went for the 32X.
If SOA/SOE weren't wasting thier time shipping out tools and trying to make games for that load of rubbish. The Saturn would have had a better lanuch line up, even in may.
If SOA/SOE weren't wasting thier time shipping out tools and trying to make games for that load of rubbish. The Saturn would have had a better lanuch line up, even in may.
Found the perfect quote from Segabase on this too:
It was Nakayama's considered opinion that the 32X was in a perfect position to fill the gap between the aging Genesis and the up-and-coming Saturn, and it seemed to him that it could be a saleable product during this crucial phase.
Project ****s, more like.
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