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Sin and Punishment - a few questions

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    Sin and Punishment - a few questions

    Just putting a feature together about this amazing shooter but have a few things I need to check. What year is the game set in (my copy is at home) and am I right in thinking that this was Treasure's first true 3D game?

    Cheers guys...

    #2
    Note sure about the year its set in but I believe it is Treasure's first 'fully' 3D game. Radiant Silvergun has elements of 3D but it's still just a 2D shooter at heart.

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      #3
      I class S+P as a 2D shooter, it's not like you can run forwards and backwards when you want to is it?

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        #4
        No but you can jump. I'd say it's on an on-rails shooter, like StarFox or whatever.

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          #5
          Another thing, many of the bosses seemed remarkably similar to me in the way they attacked etc. I can't work out if the boss you chase after is ripped of from silvergun, or the one in gradius V ripped off the one in sin and punishment...

          I'm pretty sure that many of the boss attacks from silvergun were simply reused in sin and punishment (the bit where you're fighting the cat that's hiding in the pillars is very similar to a boss in silvergun for example).

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            #6
            I reckon there's references/homages to other games in most of Treasure shmups. There's loads in Ikaruga and Gradius V.

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              #7
              Originally posted by Kubrick
              I reckon there's references/homages to other games in most of Treasure shmups. There's loads in Ikaruga and Gradius V.
              I didn't necessairly mean homages, more the fact that they just re-use the same routines game after game and hope that nobody notices

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