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MAME Classic: PROGEAR No ARASHI

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    MAME Classic: PROGEAR No ARASHI

    Discovered this recently, and thought other shmup fans might be interested. Hence this post.
    It's quite old now and looks unlikely to ever get a home conversion. Which is a shame because the game is absolutely excellent!

    NB. I'm against the idea of emulating games that can be played legally on home consoles, so you won't see me advocating such acts, but anything that stays Arcade-only is fair game untill it gets convereted IMO. Not everyone is hardcore enough to collect the original PCBs, so MAME is the only way 99% of people get to play games like this...

    Anyway, you'll need a recent version of MAME (0.90 or newer I think) to run it, or anything else that will run CPS2 games.

    The game is a collaboration between CAPCOM and CAVE, and to date, it's still Cave's only horizontal-scrolling shmup. The first thing you notice about Progear are the graphics. Simply put, the game is beautiful and one of the best-looking shmups ever.
    The colourful hand-drawn sprites and backgrounds are fantastic, and packed with superb detail. When the stage 1 boss approaches, it scares all the birds out of the trees as it rumbles into view, and at the start of stage 2, you can see shoals of tiny fish swimming around in the water. There are loads more excellent touches like this and the art style is also wonderful. The game's setting is the "Invention" era of the early 20th Century, so steam trains, tanks, bi-planes, zepplins etc are the order of the day.


    Title Screen

    Attract Mode

    A choice of two pilots with different styles are available - "Gambler" or "Militant". The Gambler pilot shoots a wide spread of bullets, but has slower manouvering speed than the Militant, who shoots a more straight stream of bullets.


    Gambler

    Militant

    Along with a choice of pilot, there's also a choice of 3 different gunners with varying shooting styles. (See Gameplay section for more info)


    Chain

    Nail

    Rivet

    Some screenshots of the take-off sequence and the first stage.











    GAMEPLAY
    If you're familiar with the vertical-scrolling Cave shmups, you'll know what to expect. Despite being a hori, Progear plays very similar to their other games.
    As usual, two shooting methods are available - "Fighter" style is when you continually tap the A button. With this method your firepower is directed infront of you and the gunner does nothing. However, hold the button down and the gunner will help you out with more firepower and automatically lock-on to enemy targets. The disadvantage of using the "Gunner" style is that your plane moves more slowly which makes bullet-weaving harder.

    Progear also features an elaborate jewel system for score-building. When enemies are destroyed, any bullets in their immediate vicinity are transformed into diamond rings (if the enemy was shot using "Fighting" style), or gem stones when the "Gunner" style was used to perform the kill.
    The key to good scoring is to use the Fighting style to build up the ring level (Amethyst > Ruby > Emerald > Diamond), then use the Gunner style to reap the rewards because the high-level gem stones are worth a lot more points than the rings. Choosing the right moment to switch styles is crucial though since the ring level will reset back to the small amethyst once a "harvest" has been obtained.

    The system is explained better here - Scoring Techniques.

    If you're a fan of Cave's games, then you've gotta check it out as it's one of their best. An English version is available, but it lacks the voice acting and is said to be easier.

    #2
    Progear is a nice game, and obviously new to alot of peeps as the ROM was only released this year.

    One of my fav's but i do preffer their Verts.

    O and btw afaik the only thing capcom did was Publish it(and still hold the rights to it) which is why it will probably never see a console release, along with ESPrade, Guwange, SOS Fever etc.

    Comment


      #3
      one of my favorite games for mame and my most played this year!

      Comment


        #4
        A fave of mine, perhaps not in the same league as their vert greats (esp ra de,gunwange and dangun feveron are my faves) however very very very good indeed.
        This game caused a massive stir within the MAME community with all sorts of stuff going due to one guy hoarding the roms (memory a bit shaky on this but someone here will rememeber).
        The scoring system takes some getting used to but once figured out (as best you can) it becomes a nice little score attack game.
        One of the games i will have when i win the lottery along with a nice phat astro to play it on....

        Comment


          #5
          I have this in my cab at the moment on cps 2, top game..

          Comment


            #6
            Beautiful game-looks amazing and has so much character. For a hori, it's still got that classic Cave feel you get with all their vert shmups. I find this pretty damn addictive too, I think mainly because I find it a bit easier than most Cave verts.

            Anyone in/near London should check out Casino on Tottenham Court Road because the've got this among all the other shmups in there. In fact, I read on another forum recently they're revamping all the machines and putting a load of different shooters in. They're getting Ibara too I think. Should be pretty damn good...

            Comment


              #7
              yeah, it's a very nice game - and the graphical styling makes a pleasant change from rocket ships, barren moons and military bases. i've been running it on MacMAME for a few months to replace my rather unhealthy fascination with DoDonPachi. excellent

              Comment


                #8
                Oooh, I hadn't come across this one before (I haven't really been following MAME updates for quite some time now). Yes, it is a nice, solid shooter, I've always favoured the horizontal variety myself. Thanks for pointing this one out Kubrick.

                The visual style (damn that sounds gay) reminds me a bit of a little-known coin-op called The Great Ragtime Show/Boogie Wings:



                I only ever saw this in a couple of arcades, but as I recall, it was really quite good. A quick search on this site shows that at least three board members own or have owned it at some point.

                Sorry for going off topic there people, anyway I'm off to see what kind of price TGRS goes for at the moment, it would make a lovely Christmas present and I'm quite sure mother would be delighted to open this one up on Christmas morning.

                Comment


                  #9
                  I really want a CPS2 to play this on and AvsP. According to CPS2 Shock there's bootleg Progear CPS2 boards kicking around. It's an older CPS2 board but the socketed ROMs have been replaced with these little PCBs.

                  Comment


                    #10
                    Yeah, be wary of Phoenix/suicide free Progear boards from HK. An original A+B will set you back around the ?200 mark but it's a must for any shmup fan with a supergun or cab. One of my favourite Cave shmups. Wonderful game.
                    And yes, it was only published by Capcom in a bit of a shmup drive from 99-2001 when they signed a few Raizing/Takumi titles to CPS2 as well.
                    Last edited by Super Monkey Balls; 18-11-2005, 11:12.

                    Comment


                      #11
                      Originally posted by endo
                      Anyone in/near London should check out Casino on Tottenham Court Road because the've got this among all the other shmups in there.
                      Yes, they have, but the monitor's a load of **** and the controls are very creaky. Last time I was in there they had Mushihimesama but the P1 controls were half broken. Nice of them to not bother putting a notice on it even though it was apparently common knowledge when I asked someone else. They also have one of the Strikers 1945 games, but that's crap too.

                      Anyway, ProGear, it's alright but I find it very easy, seemed to mainly consist of shoot that, hold the button to get the cash, shoot the other one, hold the button, etc. It's very easy to get to at least level 3 before it wakes up a bit. Styling actually reminds me a lot of that godawful movie Sky Captain, or the anim? Steam Boy, so quite pretty and 50s/Victorian age in ways, but there's tons of other shmups out there with airships and prop planes and stuff. Overall I reckon ProGear's hugely average and doesn't live up to the OMFG factor that a lot of people seem to attach to it.
                      I'm probably wrong though

                      Comment


                        #12
                        Oh my goodness, the game looks so metal slug like (graphically). Will have to peep this ish out this weekend. Is it a hard game? Dont you jus luv it when a classic pops up from out of nowhere that youve never seen before? It feels so toasty and warm inside, like waking up on xmas day when you was a rugrat!

                        112

                        Comment


                          #13
                          Originally posted by vertigo
                          I'm probably wrong though
                          You are.

                          I wouldn't say it was easy. Seems about average for a Cave game. I only started playing it this week, but yeah I can make stage 3 without losing a life as well. I can do this on most Cave games and I'm not an expert or anything.

                          What I will say though, is that I perfer hori-scrollers, so that's one reason why I really like Progear.
                          Last edited by Kubrick; 18-11-2005, 12:24.

                          Comment


                            #14
                            Great game from what little I have played, you know, in an arcade, those places where you actually spend money instead of getting freebies.

                            Originally posted by Kubrick
                            NB. I'm against the idea of emulating games that can be played legally on home consoles, so you won't see me advocating such acts, but anything that stays Arcade-only is fair game untill it gets convereted IMO. Not everyone is hardcore enough to collect the original PCBs, so MAME is the only way 99% of people get to play games like this...
                            Why is it fair game? Do you have a right to play it? Do people in general have a right to play it just because it exists? I don't think so tbh but perhaps I'm worng??

                            Comment


                              #15
                              No, you're not wrong and if I lived in London, I'd happily spend money and play this game (and many others) in an arcade, but I'd be surprised if there was even a single Progear cabinet in the whole of Scotland. There's ****-all here

                              I'd only be too happy to delete the rom if a home conversion was forthcoming.

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