It's not a console, but the Amiga version all the way for me.
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Best home version of Bubble Bobble??
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So the PSX/Saturn bubble bobble - are they pretty much arcade perfect? Did they mess around with it in any way? ie updated visuals or different music?3DS FC (updated 2015): 0447-8108-3129
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The Master System version naturally can't compare graphically to some of the later ones, but it's a stellar conversion, and comes intact with a lot of the bonus mechanics that some ports are missing.
It's not a straight arcade port though (it's Mark III name was 'Final Bubble Bobble') since it doubles the number of levels to 200, and introduces some new gameplay quirks. Definitely worth a look for any BB fans.
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Originally posted by anagramaThe Master System version naturally can't compare graphically to some of the later ones, but it's a stellar conversion, and comes intact with a lot of the bonus mechanics that some ports are missing.
It's not a straight arcade port though (it's Mark III name was 'Final Bubble Bobble') since it doubles the number of levels to 200, and introduces some new gameplay quirks. Definitely worth a look for any BB fans.
Big bosses on certain levels
Hidden doors on levels such as 1, 10, 20 and 50
200 levels
ahhh memories
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If I recall correctly...
The 1996 PSone and Saturn versions of Bubble Bobble are by Dave Broadhurst (Software Creations), and are pretty much direct ports of the Amiga version, which itself was a port of their own ST version.
All four are highly playable but far from arcade perfect, as I don't believe he had access to the code behind the complex and specific bonus mechanics. In fact, as per many other conversions of the day, the whole thing was probably recreated by playing the coin-op through on free play and copying by sight and feel.
There are two slight differences between the PSone and Saturn versions:
1. The screen ratio on the Saturn version is closer to the arcade, whereas the PSone version is stretched horizontally to fill a 4:3 PAL 'window'
2. The earlier Saturn version has a maximum of 9 credits available per game, whereas (I'm guessing due to player feedback) the slightly later PSone version has 15 credits to share.
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