Fresh from the RG Forums:
It's time for another spanking new issue of Retro Gamer. Hooray!!!
This month's issue contains the following...
The Making of Boulder Dash
Peter Leipa explains how a simple prospector with a lust for diamonds went on to become one of videogames' most beloved heroes.
Developer Lookback - LucasArts
In the first of a two-part series Kim Wild looks back at the chequered history of LucasArts
Retroinspection: Sega Mega Drive
The 16-bit Mega Drive was arguably Sega's finest hour and ignited the infamous console wars. Retro Gamer charts its impressive rise and eventual demise.
The Making of the Zelda CDI games
Thought the CDI Zelda titles were better used as coasters than actual games? John Szczepaniak thinks otherwise and would like to try and change your mind.
The Definitive OutRun
Stuart Campbell straps himself into a Ferrari Testarossa and takes you on a beautiful journey through the history of Sega's classic racer.
Why You Must Play - ActRaiser
Part God sim part scrolling slash'-em-up, ActRaiser had it all. so why didn't it achieve the status it so obviously deserved? Retro Gamer inverstigates.
Full of Eastern Promise - Gomola Speed
Don't be fooled by its simplistic looks, Gomoal Speed is a wonderfully quirky title that could have only been made in Japan.
The Complete Lowdown - Magic Knight
In a brand new interview David Joines reveals the history behind one of Mastertronic's most successful series, the Magic Knight franchise.
Conversion Capers - Hard Drivin'
Converting Hard Drivin' was always going to be a tall order. Mike Day reveals why the home computers just weren't up to the task.
And much, much, much more

It's time for another spanking new issue of Retro Gamer. Hooray!!!
This month's issue contains the following...
The Making of Boulder Dash
Peter Leipa explains how a simple prospector with a lust for diamonds went on to become one of videogames' most beloved heroes.
Developer Lookback - LucasArts
In the first of a two-part series Kim Wild looks back at the chequered history of LucasArts
Retroinspection: Sega Mega Drive
The 16-bit Mega Drive was arguably Sega's finest hour and ignited the infamous console wars. Retro Gamer charts its impressive rise and eventual demise.
The Making of the Zelda CDI games
Thought the CDI Zelda titles were better used as coasters than actual games? John Szczepaniak thinks otherwise and would like to try and change your mind.
The Definitive OutRun
Stuart Campbell straps himself into a Ferrari Testarossa and takes you on a beautiful journey through the history of Sega's classic racer.
Why You Must Play - ActRaiser
Part God sim part scrolling slash'-em-up, ActRaiser had it all. so why didn't it achieve the status it so obviously deserved? Retro Gamer inverstigates.
Full of Eastern Promise - Gomola Speed
Don't be fooled by its simplistic looks, Gomoal Speed is a wonderfully quirky title that could have only been made in Japan.
The Complete Lowdown - Magic Knight
In a brand new interview David Joines reveals the history behind one of Mastertronic's most successful series, the Magic Knight franchise.
Conversion Capers - Hard Drivin'
Converting Hard Drivin' was always going to be a tall order. Mike Day reveals why the home computers just weren't up to the task.
And much, much, much more
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