
The Making of Paperboy
Retro Gamer saddles up and uncovers the creation of one of Atari's most beloved games
Retroinspection - Amiga 500
Now in its 20th year, there's never been a better time to look back at commodore's 16-bit computer.
The Making of Parralax
Jon Hare stops by to talk about the evolution of Parallax, Sensible Software's first title.
Company Profile
Thalamus was one of the darlings of the C64 but then everything went disasterously wrong...
The Art of C&VG
In a break from hus usual definitive guide, Stuart Campbell decides to gush over the varied artwork of Computer and Videogames
The Making of Duke Nukem 3D
Once upon a time he was just content to feature in simple platformers, but then the duke decided to leap into the third dimension. This is the story of Duke Nukem 3D
Developer Lookback - SNK
with a company as longstanding as SNK you have to do it proper justice, so here's the second part of our trilogy.
The Making of Lemmings 1 & 2
They're easily the most recognisable videogame rodents of all time. Find out how they became so popular.
The Making of Jetpak Refulled
Discover what happens when a bunch of talented Rare coders are let loose on Xbox Live Arcade
And lots, lots more.[/img]
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