Posted this on gameFAQs without luck, so trying here.
Famicom platformer, very tall vertical jumps. Not Demon Sword, Legend of Kage, or Quest of Ki.
---
I've spent the last couple of hours trawling YouTube videos and MobyGames, with no luck.
It's a Famicom exclusive game, not released outside Japan. Platformer with quite a small character, and the gimmick is you can jump insanely highly at rapid speed. As in 3 or 4 TV's worth of height in a single bound. The physics were kind of weird and floaty.
The levels were kind of maze like, so you'd walk a bit, then jump up a massive column / tunnel, to a platform, and walk along through a horizontal tunnel before finding the next gap you could jump up through. Tall and fast jumping, with weird floaty physics.
I recall lots of blue and white in the opening levels. I kinda want to say it had an ancient Greek style to it? Maybe? Or some kind of fantasy style with marble columns? I seem to think the main character was quite tiny compared to other games, but maybe I'm misremembering.
My memory is vague.
I thought it had either a II or 2 in the title, but deep searching the GoodNES archive yielded no positive results. I want to say Maze of Galious, but it's not that. I don't think. I feel like the name was quite poetic, or implied a great sense of adventure. It wasn't just "Jump Boy", it was more like "Battle of Olympus" or "Wing of Madoola". It conveyed mystery.
Any ideas? It's driving me nuts.
---
Demon Sword is a very good guess, as would Legend of Kage, since they both have super tall screen-scrolling jumps. But it's definitely not them. The areas are too open - this was tall vertical jumping inside a maze.
It was more similar to Quest of Ki on Famicom, in that the environment was constrained. But it's definitely not Quest of Ki either - it just had similar weird jumping mechanics.
But there was lots of blue, I'm fairly confident of that.
Famicom platformer, very tall vertical jumps. Not Demon Sword, Legend of Kage, or Quest of Ki.
---
I've spent the last couple of hours trawling YouTube videos and MobyGames, with no luck.
It's a Famicom exclusive game, not released outside Japan. Platformer with quite a small character, and the gimmick is you can jump insanely highly at rapid speed. As in 3 or 4 TV's worth of height in a single bound. The physics were kind of weird and floaty.
The levels were kind of maze like, so you'd walk a bit, then jump up a massive column / tunnel, to a platform, and walk along through a horizontal tunnel before finding the next gap you could jump up through. Tall and fast jumping, with weird floaty physics.
I recall lots of blue and white in the opening levels. I kinda want to say it had an ancient Greek style to it? Maybe? Or some kind of fantasy style with marble columns? I seem to think the main character was quite tiny compared to other games, but maybe I'm misremembering.
My memory is vague.
I thought it had either a II or 2 in the title, but deep searching the GoodNES archive yielded no positive results. I want to say Maze of Galious, but it's not that. I don't think. I feel like the name was quite poetic, or implied a great sense of adventure. It wasn't just "Jump Boy", it was more like "Battle of Olympus" or "Wing of Madoola". It conveyed mystery.
Any ideas? It's driving me nuts.
---
Demon Sword is a very good guess, as would Legend of Kage, since they both have super tall screen-scrolling jumps. But it's definitely not them. The areas are too open - this was tall vertical jumping inside a maze.
It was more similar to Quest of Ki on Famicom, in that the environment was constrained. But it's definitely not Quest of Ki either - it just had similar weird jumping mechanics.
But there was lots of blue, I'm fairly confident of that.
Comment