Just pondering this lunchtime, as I did a few days ago whilst playing SMAS for the first time in years, it's rather flawed, isn't it?
At the time, in the era before Virtual Consoles and less legitimate emulation, it was a very welcome. I didn't have an NES, so beyond quick bursts of gameplay at friends' houses (and the occasional NES Playchoice machines), I didn't have a chance to really play the Super Mario Bros trilogy properly. So the idea of reviving the Mario series on one cartridge was very welcome... However, I think there's quite a few flaws in the execution.
Apart from (ironically) Super Mario Bros 2 USA, I find the controls rather stiff and unsatisfactory. The inertia of the NES originals doesn't seem as 'right' somehow - didn't notice it at the time, but having experienced the NES games, it is quite noticeable, and does affect the gameplay to a negative degree.
Additionally, perhaps more superficial but no less noticeable, the presentation is all over the place. I'm just not keen on the inconsistent nature of the new graphics... If the graphics had to be redrawn, why couldn't the new look gel together, as in a uniform look for every game on the compilation? Doesn't seem right to me that SMB3 looks like the NES version with a few more colours, kind of sparse with the black outlines on everything, yet SMB/SMB 2 J's graphics are just overdetailed and unpleasant to look at, kind of like a poor Flash copy of the Mario series.
(Just as a final thing, I didn't play the Super Mario Advance 4 remake of SMB3 - anyone verify if the controls were "fixed"?)
At the time, in the era before Virtual Consoles and less legitimate emulation, it was a very welcome. I didn't have an NES, so beyond quick bursts of gameplay at friends' houses (and the occasional NES Playchoice machines), I didn't have a chance to really play the Super Mario Bros trilogy properly. So the idea of reviving the Mario series on one cartridge was very welcome... However, I think there's quite a few flaws in the execution.
Apart from (ironically) Super Mario Bros 2 USA, I find the controls rather stiff and unsatisfactory. The inertia of the NES originals doesn't seem as 'right' somehow - didn't notice it at the time, but having experienced the NES games, it is quite noticeable, and does affect the gameplay to a negative degree.
Additionally, perhaps more superficial but no less noticeable, the presentation is all over the place. I'm just not keen on the inconsistent nature of the new graphics... If the graphics had to be redrawn, why couldn't the new look gel together, as in a uniform look for every game on the compilation? Doesn't seem right to me that SMB3 looks like the NES version with a few more colours, kind of sparse with the black outlines on everything, yet SMB/SMB 2 J's graphics are just overdetailed and unpleasant to look at, kind of like a poor Flash copy of the Mario series.
(Just as a final thing, I didn't play the Super Mario Advance 4 remake of SMB3 - anyone verify if the controls were "fixed"?)
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