Turtles in Time on the SNES had 2-player at the very least. Why? Because Konami recognised that there was at least a minimum requirement for the port to have some multiplayer aspect, as opposed to none at all.
And having more powerful hardware helps... No matter the skill of the team and their code , The DC would always be better to handle Model 2 ports to that of the Saturn. The Saturn and PS far better than the MD or the Snes to handle CP2 ports . The likes of Slam Masters was always going to look better on the Marty than on the Snes, or Street Fighter Alpha II look better on the Saturn compared to the Snes .
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