Ah Densha de Go! Playing these games is like bringing a part of the Japanese train network back home with you. The nostalgia with travelling on the Yamanote Line is so strong that I had to get Densha de Go! Final on PS2. I even bought a Yamanote Line train money box that plays the different platform jingles whenever you put money into the slot. It even lights up! I have Railfan but to my shame I haven't tried it yet.
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Battle of the Ports
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Originally posted by Yakumo View Post
They are more fun than I was expecting, controls are really easy to understand as well, so might pick up one of the home ports now. I see the Saturn port was farmed out to Takara which would explain why it's a bit rubbish looking.
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Originally posted by Yakumo View PostYou'll be happy to know that Rainbow Islands is on the to do listI'm looking forward to doing that one myself .
Lie with passion and be forever damned...
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Originally posted by 'Press Start' View PostI had the Amiga version along with the New Zealand story. What a Christmas that was.
I'll never forget how much I enjoyed The New Zealand story back in the day. One of my favourite Amiga titles.
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Did anyone else watch that with a little more interest that usual? Specifically, to see if Yakumo could do any fatalities or not?
Thanks for doing that. Might hunt out a gamegear version of this. I have MK1 and 2 all on one Gameboy cart. A quick google says that MK3 came out on Gameboy as well.
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Sorry, not having that the SNES port of MK1 is slower than MD MK1. It is CLEARLY the other way around - the MD port plays like sh1t off of a shovel
Nor is it true that the MD version plays more like the coin-op than the SNES port - again, clearly the other way around.Last edited by Nu-Eclipse; 08-02-2015, 00:30.
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Originally posted by buster_broon View PostFunny how the SNES port is pretty much better than the mega cd version
It was the 32x that offered any real improvements.
@Nu, yeah you are right, I put it down to the emulator he is using. SNES played much better.
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