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Originally posted by Colin View PostI don’t disagree with what you’re saying, at least what is there is very good. Ideally I’d take the Master System game with PC Engine visuals in that time frame.
Really, Asmik should've put PCE Shinobi onto Arcade CD-ROM² instead of using a standard HUcard.
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Originally posted by Yakumo View PostGolden Axe is mind bogglingly bad. It's as if Telenet really wanted to piss someone off by releasing that abomination.
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Originally posted by Hirst View PostTelenet were a really weird company, their self-developed games seemed to wildly differ in quality. On one hand, they did Gaiares on the MD (and a bunch of Valis games). On the other, bloody Beast Wrestler. I wonder if they subcontracted a lot of their work out.
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My mate had the Mega Drive version back in the day, pretty sure we finished it in an afternoon and traded it back the next week. Not an awful platformer (and not as slippery-controlling as a lot of the Western developed ones around then), but just a completely middling one with no real hook to it. I remember thinking it was quite neat that the character gets older as it goes on, but really it was just one to file in the "early 90s character platformer" bin with all the others.
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Not surprised you went with Honey, but then I do the same... the censorship thing is funny since it affected the US release more than the PAL one, likely Sega of America trying to overthink and justify their existence. From memory they removed Honey’s extra costumes from all the export versions, plus the Pepsi/Pepsiman stuff for licensing. But the US version goes further and changes loads of the rendered artwork too. Poor sensitive Americans.
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Originally posted by Hirst View PostNot surprised you went with Honey, but then I do the same... the censorship thing is funny since it affected the US release more than the PAL one, likely Sega of America trying to overthink and justify their existence. From memory they removed Honey’s extra costumes from all the export versions, plus the Pepsi/Pepsiman stuff for licensing. But the US version goes further and changes loads of the rendered artwork too. Poor sensitive Americans.
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Originally posted by CMcK View PostI had no idea Fighting Vipers was on PS2 or the 360. The PS2 version still doesn’t look as sharp as the original. Amazing it took until the 360 to better the original.
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