Given we've just lost all twenty preceeding threads, including the surprisingly epic Ridge Racer instalment, it's become surprisingly apt that the first instalment of the year see's the thread series itself somewhat rise from the dead with this franchise as the leading one for discussion. Yes, we're visiting the world of the undead once again as we face the horrors of a...
Resident Evil
Mainline Entry 01 - Resident Evil
Formats: Playstation 1, Saturn, PC, Nintendo DS
Building upon the foundations of the Alone in the Dark franchise came Capcom's megastar new series launcher that was one of the core keystone titles that helped mark the 32-bit era. Lead into the opening by some tragically bad live action acting, the player found themselves in the entrance hall of a mansion deep within Raccoon City in search of missing team members. It marked itself as a game more than a cohesive narrative experience thanks to the inclusion of some chore like puzzles the mansion somehow had built into it but those key moments of jump scares and cheesy b-plot turns resonated with gamers and a new hit was born.

Mainline Entry 02 - Resident Evil 2
Formats: Playstation 1, PC, Nintendo 64, Dreamcast, Gamecube, Game.com
The sequel followed quite quickly and despite some refinements was mostly more of the same but the ability to see much more of Raccoon City marked the game out strongly with players and helped to make the anticipated sequel stand out enough to make it a favourite amongst series fans. There was an expansion on the concept in the first game of experience the storyline from more than one characters point of view which was kept for most ports of the game and Capcom is supposed to be working on a remake of the game currently.
_(Disc_1)_(Leon_Disc)-3.jpg)
Mainline Entry 03 - Resident Evil 3: Nemesis
Formats: Playstation 1, Gamecube, Dreamcast, PC
The third game marks the first time when the series began to shake from a creative standpoint. Despite being a successful release the game isn't remembered as fondly as the first two entries due it's greater focus on action making the overall experience lack the same pacing and suspense the series previously held. This is born from the games origins as a spin-off and also affected the length of the game making for a game that was enjoyed but mostly just kind of there for series fans.

Spin Off Entry 01 - Resident Evil Survivor
Formats: Playstation 1, PC
Capcoms first spin-off for the series kind of made half sense. Take the series third person action and place it into the first person perspective. However, rather than make an actual FPS the game instead took the decision to be an off rails light gun game. This led to a clunkiness to the action that hampered its success as the light gun aspect was rarely a factor for most players. None the less Capcom did continue with the Survivor sub-brand eventually spinning it off across other series.

Spin Off Entry 02 - Resident Evil: Code Veronica
Formats: Dreamcast, PC, Gamecube, Playstation 2, Xbox 360, Playstation 3
A game that were it not for the initial host format would probably have simply had the number 4 slapped on it. The game continued the series traditional roots gameplay but marked the end of pre-rendered backgrounds. It was quite the major title for Sega's final system and gave a sprawling adventure on a mysterious island following the actions of several new and returning characters. The game represented the next natural progression for the series and Capcom has never made secret that it was intended to actually by Resident Evil 3 and that they still consider it as such and it remains a very fondly remembered entry.

Spin Off Entry 03 - Resident Evil Gaiden
Format: Game Boy Color
Spin Off Entry 04 - Resident Evil Survivor 2: Code Veronica
Format: Arcade, Playstation 2
Remake Entry 01 - Resident Evil
Format: Gamecube, PC, Wii, Xbox 360, Xbox One, Playstation 3, Playstation 4

Mainline Entry 04 - Resident Evil Zero
Format: Gamecube, Wii, PC, Playstation 3, Playstation 4, Xbox 360, Xbox One
This prequel to the main series built upon the positive reception that the remake of the first game had received by following the same traditional style of gameplay against a backdrop of highly detailed pre-rendered backgrounds. The game had been in development as a Nintendo format exclusive ever since the N64 days and had remained more consistent in direction during that time than RE2 had in its move away from RE1.5. It was, and remains, an all round solid entry into the series but it was always overshadowed by Capcom's upcoming main entry...

Spin Off Entry 05 - Resident Evil Dead Aim
Format: Playstation 2
Spin Off Entry 06 - Resident Evil Outbreak
Format: Playstation 2
This latest spin-off for the series was an interesting experiment which aimed to recreate the normal Resident Evil experience but to also merge it with the growing trend towards online gaming by allowing players to cooperatively tackle scenarios set within the first few days of the Raccoon City outbreak. The game was quite warmly received but its success hampered by that push towards online at a time when it was still early days.

Spin Off Entry 07 - Resident Evil Outbreak: File #2
Format: Playstation 2
Mainline Entry 05 - Resident Evil 4
Format: Gamecube, Wii, Playstation 2, Playstation 3, Playstation 4, Xbox 360, Xbox One, PC, Zeebo, Mobile
After a very public reboot mid-development the final product arrived on the shelves and reinvigorated the franchise by rebooting the gameplay into an over the shoulder, more action focused adventure with zombies taking a back seat to a new form of infection outbreak. This time being exclusively launched on a smaller userbased system didn't hold the game back and it quickly earned a reputation as one of the most popular games in the series and of all time.

Spin Off Entry 08 - Resident Evil: The Umbrella Chronicles
Format: Wii, Playstation 3
Mainline Entry 06 - Resident Evil 5
Format: Playstation 3, Playstation 4, Xbox 360, Xbox One, PC
Hot off the success of RE4 the way forward was clear to Capcom. They amped up the action and threw in co-op to appease the growing market for multiplayer content in a sure fire hit way... only it didn't quite work. Once again Capcom had over egged the pudding and the changes diluted the aspects that had made RE4 such a success giving fans an entry that came close to delivering the opposite of what they'd been waiting for. The game was however a large success and Capcom was ready to respond...

Spin Off Entry 09 - Resident Evil: The Darkside Chronicles
Format: Wii, Playstation 3
Spin Off Entry 10 - Resident Evil Mercenaries 3D
Format: Nintendo 3DS
Spin Off Entry 11 - Resident Evil Revelations
Format: Nintendo 3DS, WiiU, Playstation 3, Playstation 4, PC, Xbox 360, Xbox One, Nintendo Switch
The little Resident Evil that could! Designed to be a simple throwback to the early entries, this spin off delivered a traditional RE experience broken up into smaller sections to reflect the host format. The game proved to be a solid title with a building fanbase and proved popular enough to eventually make it onto other formats and to receive a sequel.

Spin Off Entry 12 - Resident Evil: Operation Raccoon City
Format: Playstation 3, Xbox 360, PC
Still fixated on getting some of that multiplayer money, Capcom took another stab at making a multiplayer focused RE game with this latest title that sold well but lacked impact for Capcom due to its fairly poor delivery.

Mainline Entry 07 - Resident Evil 6
Format: Playstation 3, Playstation 4, Xbox 360, Xbox One, PC
Capcoms giraffe pleasing monster pushed entry was aimed to be the one to hit every fans wish list and to propel the series onto greater heights. It took the gameplay of the last two entries across split storylines that mixed up the style to try and promote the horror of RE4 and the action of RE5 alongside new avenues the series could continue down. The game was subsequently a big sales hit but its reputation in not excelling with any fans had led the series to the same crossroads it faced following the end of the 32-bit era and Capcom had to decide between doggedly continuing as they were or rebooting the gameplay once again in the hope of critical success.

Spin Off Entry 13 - Resident Evil Revelations 2
Format: Playstation 3, Playstation 4, PC, Xbox 360, Xbox One, Nintendo Switch
Spin Off Entry 14 - Umbrella Corps
Format: Playstation 4, PC
Another title sprung up from Capcoms development to try and make something of the multiplayer ambitions the company has for the franchise and once again it failed to succeed with this clunky offering.

Mainline Entry 08 - Resident Evil VII
Format: Playstation 4, Xbox One, PC
Once again the series remodelled itself in the aim to keep itself relevant to changing tastes and times with this latest entry that took inspiration from the many FPHorror games on PC. In essence it was somewhat like a first person RE1 in spirit returning the player to an initially defensive state with the emphasis firmly back on horror. The game repeated that 'first of its type' series tradition of being critically acclaimed and was a success but the switch in styles did limit its reach and the game remains quite far from Capcom's sales ambitions for the entry making the series next step a curious one...

Share your thoughts and memories of this ever changing Biohazard series
Resident Evil
Mainline Entry 01 - Resident Evil
Formats: Playstation 1, Saturn, PC, Nintendo DS
Building upon the foundations of the Alone in the Dark franchise came Capcom's megastar new series launcher that was one of the core keystone titles that helped mark the 32-bit era. Lead into the opening by some tragically bad live action acting, the player found themselves in the entrance hall of a mansion deep within Raccoon City in search of missing team members. It marked itself as a game more than a cohesive narrative experience thanks to the inclusion of some chore like puzzles the mansion somehow had built into it but those key moments of jump scares and cheesy b-plot turns resonated with gamers and a new hit was born.
Mainline Entry 02 - Resident Evil 2
Formats: Playstation 1, PC, Nintendo 64, Dreamcast, Gamecube, Game.com
The sequel followed quite quickly and despite some refinements was mostly more of the same but the ability to see much more of Raccoon City marked the game out strongly with players and helped to make the anticipated sequel stand out enough to make it a favourite amongst series fans. There was an expansion on the concept in the first game of experience the storyline from more than one characters point of view which was kept for most ports of the game and Capcom is supposed to be working on a remake of the game currently.
_(Disc_1)_(Leon_Disc)-3.jpg)
Mainline Entry 03 - Resident Evil 3: Nemesis
Formats: Playstation 1, Gamecube, Dreamcast, PC
The third game marks the first time when the series began to shake from a creative standpoint. Despite being a successful release the game isn't remembered as fondly as the first two entries due it's greater focus on action making the overall experience lack the same pacing and suspense the series previously held. This is born from the games origins as a spin-off and also affected the length of the game making for a game that was enjoyed but mostly just kind of there for series fans.
Spin Off Entry 01 - Resident Evil Survivor
Formats: Playstation 1, PC
Capcoms first spin-off for the series kind of made half sense. Take the series third person action and place it into the first person perspective. However, rather than make an actual FPS the game instead took the decision to be an off rails light gun game. This led to a clunkiness to the action that hampered its success as the light gun aspect was rarely a factor for most players. None the less Capcom did continue with the Survivor sub-brand eventually spinning it off across other series.

Spin Off Entry 02 - Resident Evil: Code Veronica
Formats: Dreamcast, PC, Gamecube, Playstation 2, Xbox 360, Playstation 3
A game that were it not for the initial host format would probably have simply had the number 4 slapped on it. The game continued the series traditional roots gameplay but marked the end of pre-rendered backgrounds. It was quite the major title for Sega's final system and gave a sprawling adventure on a mysterious island following the actions of several new and returning characters. The game represented the next natural progression for the series and Capcom has never made secret that it was intended to actually by Resident Evil 3 and that they still consider it as such and it remains a very fondly remembered entry.
Spin Off Entry 03 - Resident Evil Gaiden
Format: Game Boy Color
Spin Off Entry 04 - Resident Evil Survivor 2: Code Veronica
Format: Arcade, Playstation 2
Remake Entry 01 - Resident Evil
Format: Gamecube, PC, Wii, Xbox 360, Xbox One, Playstation 3, Playstation 4

Mainline Entry 04 - Resident Evil Zero
Format: Gamecube, Wii, PC, Playstation 3, Playstation 4, Xbox 360, Xbox One
This prequel to the main series built upon the positive reception that the remake of the first game had received by following the same traditional style of gameplay against a backdrop of highly detailed pre-rendered backgrounds. The game had been in development as a Nintendo format exclusive ever since the N64 days and had remained more consistent in direction during that time than RE2 had in its move away from RE1.5. It was, and remains, an all round solid entry into the series but it was always overshadowed by Capcom's upcoming main entry...

Spin Off Entry 05 - Resident Evil Dead Aim
Format: Playstation 2
Spin Off Entry 06 - Resident Evil Outbreak
Format: Playstation 2
This latest spin-off for the series was an interesting experiment which aimed to recreate the normal Resident Evil experience but to also merge it with the growing trend towards online gaming by allowing players to cooperatively tackle scenarios set within the first few days of the Raccoon City outbreak. The game was quite warmly received but its success hampered by that push towards online at a time when it was still early days.
Spin Off Entry 07 - Resident Evil Outbreak: File #2
Format: Playstation 2
Mainline Entry 05 - Resident Evil 4
Format: Gamecube, Wii, Playstation 2, Playstation 3, Playstation 4, Xbox 360, Xbox One, PC, Zeebo, Mobile
After a very public reboot mid-development the final product arrived on the shelves and reinvigorated the franchise by rebooting the gameplay into an over the shoulder, more action focused adventure with zombies taking a back seat to a new form of infection outbreak. This time being exclusively launched on a smaller userbased system didn't hold the game back and it quickly earned a reputation as one of the most popular games in the series and of all time.
Spin Off Entry 08 - Resident Evil: The Umbrella Chronicles
Format: Wii, Playstation 3
Mainline Entry 06 - Resident Evil 5
Format: Playstation 3, Playstation 4, Xbox 360, Xbox One, PC
Hot off the success of RE4 the way forward was clear to Capcom. They amped up the action and threw in co-op to appease the growing market for multiplayer content in a sure fire hit way... only it didn't quite work. Once again Capcom had over egged the pudding and the changes diluted the aspects that had made RE4 such a success giving fans an entry that came close to delivering the opposite of what they'd been waiting for. The game was however a large success and Capcom was ready to respond...

Spin Off Entry 09 - Resident Evil: The Darkside Chronicles
Format: Wii, Playstation 3
Spin Off Entry 10 - Resident Evil Mercenaries 3D
Format: Nintendo 3DS
Spin Off Entry 11 - Resident Evil Revelations
Format: Nintendo 3DS, WiiU, Playstation 3, Playstation 4, PC, Xbox 360, Xbox One, Nintendo Switch
The little Resident Evil that could! Designed to be a simple throwback to the early entries, this spin off delivered a traditional RE experience broken up into smaller sections to reflect the host format. The game proved to be a solid title with a building fanbase and proved popular enough to eventually make it onto other formats and to receive a sequel.
Spin Off Entry 12 - Resident Evil: Operation Raccoon City
Format: Playstation 3, Xbox 360, PC
Still fixated on getting some of that multiplayer money, Capcom took another stab at making a multiplayer focused RE game with this latest title that sold well but lacked impact for Capcom due to its fairly poor delivery.
Mainline Entry 07 - Resident Evil 6
Format: Playstation 3, Playstation 4, Xbox 360, Xbox One, PC
Capcoms giraffe pleasing monster pushed entry was aimed to be the one to hit every fans wish list and to propel the series onto greater heights. It took the gameplay of the last two entries across split storylines that mixed up the style to try and promote the horror of RE4 and the action of RE5 alongside new avenues the series could continue down. The game was subsequently a big sales hit but its reputation in not excelling with any fans had led the series to the same crossroads it faced following the end of the 32-bit era and Capcom had to decide between doggedly continuing as they were or rebooting the gameplay once again in the hope of critical success.
Spin Off Entry 13 - Resident Evil Revelations 2
Format: Playstation 3, Playstation 4, PC, Xbox 360, Xbox One, Nintendo Switch
Spin Off Entry 14 - Umbrella Corps
Format: Playstation 4, PC
Another title sprung up from Capcoms development to try and make something of the multiplayer ambitions the company has for the franchise and once again it failed to succeed with this clunky offering.
Mainline Entry 08 - Resident Evil VII
Format: Playstation 4, Xbox One, PC
Once again the series remodelled itself in the aim to keep itself relevant to changing tastes and times with this latest entry that took inspiration from the many FPHorror games on PC. In essence it was somewhat like a first person RE1 in spirit returning the player to an initially defensive state with the emphasis firmly back on horror. The game repeated that 'first of its type' series tradition of being critically acclaimed and was a success but the switch in styles did limit its reach and the game remains quite far from Capcom's sales ambitions for the entry making the series next step a curious one...

Share your thoughts and memories of this ever changing Biohazard series
Comment