Originally posted by samanosuke
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Retro|Spective 027: Onimusha
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Originally posted by Caprica View PostWasn’t the Japanese PS2 release of Onimusha (1) the only version that has no censorship? I remember this version was the one to play if you want the “full package” back in the days....
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This place discussing NTSC v PAL preferences again
It's the 20th Anniversary in 3 years so if DMC collection does okay I could see Capcom rolling out an Onimusha HD Remaster Collection for a quick buck for that. It's a shame Capcom walked away so quickly, it would have been interesting to see what a Resi 4 inspired Onimusha 5 would have offered though I'd have wanted something closer to the original trilogy. I've never played Oni 4 but the aesthetic of the game always looked off.
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Originally posted by Superman Falls View PostIt's a shame Capcom walked away so quickly, it would have been interesting to see what a Resi 4 inspired Onimusha 5 would have offered though I'd have wanted something closer to the original trilogy.
I wouldn't want it to become played out.
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Originally posted by QualityChimp View PostI played the one where you got a panda suit with flip-top head as a reward for completion.
It's not quite up there with Resident Evil's reward of a quad-barrelled rocket launcher with Infinite ammo, is it?
ONI 4 has Street Fighter costumes, with music too!
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Upon thinking about it, Onimusha 2 was my favourite.
The mechanics were fleshed out, the story was better, there was more variety in gameplay, multiple characters, better bosses, and a longer game- but not too long.
The best thing was the replay value in having multiple NPCs, and a gift system to get them onside- depending on who you sided with you got different locations and scenarios- each with their own stories. That’s at least four separate playthroughs each with different stuff happening.
3 felt a little bit of a letdown after that if I’m honest- however I’m much more forgiving of it now.
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Originally posted by MrKirov View PostUpon thinking about it, Onimusha 2 was my favourite.
The mechanics were fleshed out, the story was better, there was more variety in gameplay, multiple characters, better bosses, and a longer game- but not too long.
The best thing was the replay value in having multiple NPCs, and a gift system to get them onside- depending on who you sided with you got different locations and scenarios- each with their own stories. That’s at least four separate playthroughs each with different stuff happening.
3 felt a little bit of a letdown after that if I’m honest- however I’m much more forgiving of it now.
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I played the first game over Christmas and it's the right length to dip back into and blast through.
My main complaint with it is how the enemies feel randomly placed rather than inhabiting the world. Resident Evil felt consistent; zombies locked in rooms or wandering a corridor, Hunters being introduced as a big event, dogs primarily outside and Chimeras in one end game location. Onimusha just scatters stuff about with some wonky enemy pacing and not much thought to the fiction or world.
Same with the locked doors. Resident Evil's mansion was (in the fiction) built by a mad man so all the keys and crests made sense. Onimusha just has coloured doors that unlock with your weapon upgrades. There's no fiction or reasoning to them, they're just there to block specific parts.
Really enjoyed playing through it again after all these years and it looks really nice. I really miss the Resident Evil/Onimusha style game design. One location, lots of exploring and unlocking of areas and a contained experience.
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Happy to say I own every game on this list, although I've only played Tactics and Blade Warriors a handful of times.
I ***LOVE*** the Onimusha games, Dawn Of Dreams is probably the strongest with its highly upgradeable gameplay, Oni 2 is a very worthy sequel, 3 is great but kinda wonky in feel...I like the original best. It's the purest and most atmospheric, no gimmicks.
Was thinking last Thursday why nobody ever wanted to revisit Onimusha. Even the weaker games were very brill.
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Genji (PS2) is very cool and looks/plays great but is very easy and ultimately quite beige of an experience once you get through it.
Only thing you really remember is that it was a very slick Onimusha-style game that felt VERY Onimusha-y. But can I remember anything about the enemies or what happens in the game? No.
All I remember is PAL has 60hz. But it's a very, very good game...just not really that memorable at all.
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