I prefer 4 button fighters to 6 button ones, you’d be amazed how much brain confuddlement comes from those extra two buttons. I’ve gotten better with it over the years, but even with newer games I prefer four main action buttons with maybe a couple of extras for supers.
Admittedly some of the earlier games are a little janky, but then there are some amazing ones for the system. I think we’ve already established that the shmups are generally quality all the way, as are the six Slugs. Some of the earlier fighting games may not be everyone’s cup of tea, but there’s no denying that the Last Blades, Shodowns and KoF from ‘98 onwards are all very well done, competent games.
I like how SNK have gone back to their earlier KoF games and improved them, such as ‘94 Re-bout, ‘98 UM and ‘02 UM.... now it’s ‘97s turn.
Admittedly some of the earlier games are a little janky, but then there are some amazing ones for the system. I think we’ve already established that the shmups are generally quality all the way, as are the six Slugs. Some of the earlier fighting games may not be everyone’s cup of tea, but there’s no denying that the Last Blades, Shodowns and KoF from ‘98 onwards are all very well done, competent games.
Originally posted by dataDave
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